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/external/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c260 struct pipe_sampler_view *local_views[PIPE_MAX_SAMPLERS] = {0}; in update_textures_local() local
262 update_textures(st, shader_stage, prog, local_views); in update_textures_local()
266 pipe_sampler_view_reference(&local_views[i], NULL); in update_textures_local()