Home
last modified time | relevance | path

Searched refs:lockedRect (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp243 long Direct3DSurface9::LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) in LockRect() argument
247 …kedRect = 0x%0.8p, const RECT *rect = 0x%0.8p, unsigned long flags = %d", lockedRect, rect, flags); in LockRect()
249 if(!lockedRect) in LockRect()
254 lockedRect->Pitch = 0; in LockRect()
255 lockedRect->pBits = 0; in LockRect()
262 lockedRect->Pitch = getExternalPitchB(); in LockRect()
278 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
282 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
DDirect3DTexture9.cpp252 …long Direct3DTexture9::LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, … in LockRect() argument
256 … = 0x%0.8p, const RECT *rect = 0x%0.8p, unsigned long flags = %d", level, lockedRect, rect, flags); in LockRect()
258 if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level]) in LockRect()
263 return surfaceLevel[level]->LockRect(lockedRect, rect, flags); in LockRect()
DDirect3DCubeTexture9.cpp299 …9::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rec… in LockRect() argument
305 if(!lockedRect || face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in LockRect()
310 return surfaceLevel[face][level]->LockRect(lockedRect, rect, flags); in LockRect()
DDirect3DTexture9.hpp61 …long __stdcall LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned…
DDirect3DCubeTexture9.hpp61 …long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, con…
DDirect3DSurface9.hpp57 …long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags) overrid…
/external/swiftshader/src/D3D8/
DDirect3DSurface8.cpp154 long Direct3DSurface8::LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) in LockRect() argument
158 if(!lockedRect) in LockRect()
163 lockedRect->Pitch = getExternalPitchB(); in LockRect()
179 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
183 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
DDirect3DTexture8.cpp184 …long Direct3DTexture8::LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, … in LockRect() argument
188 if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level]) in LockRect()
193 return surfaceLevel[level]->LockRect(lockedRect, rect, flags); in LockRect()
DDirect3DCubeTexture8.cpp221 …8::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rec… in LockRect() argument
225 if(!lockedRect || face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in LockRect()
230 surfaceLevel[face][level]->LockRect(lockedRect, rect, flags); in LockRect()
DDirect3DTexture8.hpp57 …long __stdcall LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned…
DDirect3DCubeTexture8.hpp59 …long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, con…
DDirect3DSurface8.hpp52 …long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags) overrid…
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DImage9.cpp292 D3DLOCKED_RECT lockedRect; in createSurface() local
293 result = newSurface->LockRect(&lockedRect, &entireRect, 0); in createSurface()
298 mWidth, mHeight, 1, static_cast<uint8_t *>(lockedRect.pBits), lockedRect.Pitch, 0); in createSurface()
313 angle::Result Image9::lock(Context9 *context9, D3DLOCKED_RECT *lockedRect, const RECT &rect) in lock() argument
319 HRESULT result = mSurface->LockRect(lockedRect, &rect, 0); in lock()
DImage9.h94 angle::Result lock(Context9 *context9, D3DLOCKED_RECT *lockedRect, const RECT &rect);