Searched refs:loopStartIndex (Results 1 – 1 of 1) sorted by relevance
248 GLsizei loopStartIndex = 0; in LineLoopRestartIndexCountHelper() local258 if (curIndex > loopStartIndex) in LineLoopRestartIndexCountHelper()262 loopStartIndex = curIndex + 1; in LineLoopRestartIndexCountHelper()265 if (indexCount > loopStartIndex) in LineLoopRestartIndexCountHelper()299 GLsizei loopStartIndex = 0; in CopyLineLoopIndicesWithRestart() local309 if (curIndex > loopStartIndex) in CopyLineLoopIndicesWithRestart()312 *(outIndices++) = inIndices[loopStartIndex]; in CopyLineLoopIndicesWithRestart()316 loopStartIndex = curIndex + 1; in CopyLineLoopIndicesWithRestart()319 if (indexCount > loopStartIndex) in CopyLineLoopIndicesWithRestart()322 *(outIndices++) = inIndices[loopStartIndex]; in CopyLineLoopIndicesWithRestart()