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Searched refs:low_hole (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/util/
Dvma.c261 struct util_vma_hole *high_hole = NULL, *low_hole = NULL; in util_vma_heap_free() local
264 low_hole = hole; in util_vma_heap_free()
274 if (low_hole) { in util_vma_heap_free()
275 assert(low_hole->offset + low_hole->size > low_hole->offset); in util_vma_heap_free()
276 assert(low_hole->offset + low_hole->size <= offset); in util_vma_heap_free()
278 bool low_adjacent = low_hole && low_hole->offset + low_hole->size == offset; in util_vma_heap_free()
282 low_hole->size += size + high_hole->size; in util_vma_heap_free()
287 low_hole->size += size; in util_vma_heap_free()