Searched refs:mAllAttributes (Results 1 – 2 of 2) sorted by relevance
440 mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in resolveCompile()441 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()480 mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in resolveCompile()481 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()487 mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in resolveCompile()488 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()
82 const std::vector<sh::ShaderVariable> &getAllAttributes() const { return mAllAttributes; } in getAllAttributes()109 std::vector<sh::ShaderVariable> mAllAttributes; variable