Searched refs:mBGRAMultisampledRenderbuffer (Results 1 – 1 of 1) sorted by relevance
60 mBGRAMultisampledRenderbuffer = 0; in BlitFramebufferANGLETest()231 glGenRenderbuffers(1, &mBGRAMultisampledRenderbuffer); in testSetUp()232 glBindRenderbuffer(GL_RENDERBUFFER, mBGRAMultisampledRenderbuffer); in testSetUp()239 mBGRAMultisampledRenderbuffer); in testSetUp()309 if (mBGRAMultisampledRenderbuffer != 0) in testTearDown()311 glDeleteRenderbuffers(1, &mBGRAMultisampledRenderbuffer); in testTearDown()385 GLuint mBGRAMultisampledRenderbuffer; member in BlitFramebufferANGLETest