Searched refs:mClientBuffer (Results 1 – 2 of 2) sorted by relevance
243 mClientBuffer(clientBuffer), in D3DTextureSurfaceWGL()301 ANGLE_TRY(GetD3DTextureInfo(mBuftype, mClientBuffer, mDisplayD3D11Device, &mWidth, &mHeight, in initialize()393 *value = (mBuftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE) ? mClientBuffer : nullptr; in querySurfacePointerANGLE()
74 EGLClientBuffer mClientBuffer; variable