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Searched refs:mClientBuffer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/wgl/
DD3DTextureSurfaceWGL.cpp243 mClientBuffer(clientBuffer), in D3DTextureSurfaceWGL()
301 ANGLE_TRY(GetD3DTextureInfo(mBuftype, mClientBuffer, mDisplayD3D11Device, &mWidth, &mHeight, in initialize()
393 *value = (mBuftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE) ? mClientBuffer : nullptr; in querySurfacePointerANGLE()
DD3DTextureSurfaceWGL.h74 EGLClientBuffer mClientBuffer; variable