Searched refs:mCommandQueue (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 754 mCommandQueue.destroy(device); in onDestroy() 825 ANGLE_TRY(mCommandQueue.init(this)); in initialize() 868 ANGLE_TRY(mCommandQueue.allocatePrimaryCommandBuffer(this, mCommandPool, &mPrimaryCommands)); in startPrimaryCommandBuffer() 1550 ANGLE_TRY(mCommandQueue.submitFrame(this, mContextPriority, submitInfo, mSubmitFence, in submitFrame() 1678 ANGLE_TRY(mCommandQueue.allocatePrimaryCommandBuffer(this, mCommandPool, &commandBuffer)); in synchronizeCpuGpuTime() 1892 mCommandQueue.clearAllGarbage(mRenderer); in clearAllGarbage() 1900 mCommandQueue.handleDeviceLost(mRenderer); in handleDeviceLost() 3884 ASSERT(!mCommandQueue.hasInFlightCommands()); in finishImpl() 3924 return mCommandQueue.checkCompletedCommands(this); in checkCompletedCommands() 3929 return mCommandQueue.finishToSerial(this, serial, mRenderer->getMaxFenceWaitTimeNs()); in finishToSerial() [all …]
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D | ContextVk.h | 1052 CommandQueue mCommandQueue; variable
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 613 angle::ComPtr<ID3D12CommandQueue> mCommandQueue; variable
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D | Renderer11.cpp | 732 result = mDevice12->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue)); in callD3D11On12CreateDevice() 740 reinterpret_cast<IUnknown **>(mCommandQueue.GetAddressOf()), 1 /* NumQueues */, in callD3D11On12CreateDevice() 2115 mCommandQueue.Reset(); in release()
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