Searched refs:mCompileOptions (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/compiler/translator/ |
D | BuiltinsWorkaroundGLSL.cpp | 34 ShCompileOptions mCompileOptions; member in sh::__anon663dc0850111::TBuiltinsWorkaroundGLSL 42 : TIntermTraverser(true, false, false, symbolTable), mCompileOptions(options) in TBuiltinsWorkaroundGLSL()
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D | ResourcesHLSL.h | 141 ShCompileOptions mCompileOptions; variable
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D | OutputGLSLBase.cpp | 102 mCompileOptions(compileOptions) in TOutputGLSLBase() 107 if (!sh::RemoveInvariant(mShaderType, mShaderVersion, mOutput, mCompileOptions)) in writeInvariantQualifier() 341 (mCompileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0) in mapQualifierToString() 1009 out << translateTextureFunction(node->getFunction()->name(), mCompileOptions); in visitAggregate()
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D | OutputGLSLBase.h | 123 ShCompileOptions mCompileOptions; variable
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D | Compiler.cpp | 304 mCompileOptions(0) in TCompiler() 346 mCompileOptions = compileOptions; in compileTreeImpl() 506 if ((mCompileOptions & SH_VALIDATE_AST) != 0) in validateAST()
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D | Compiler.h | 305 ShCompileOptions mCompileOptions; variable
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D | ResourcesHLSL.cpp | 121 mCompileOptions(compileOptions), in ResourcesHLSL() 884 return (mCompileOptions & SH_DONT_TRANSLATE_UNIFORM_BLOCK_TO_STRUCTUREDBUFFER) == 0 && in shouldTranslateUniformBlockToStructuredBuffer()
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D | OutputHLSL.h | 162 ShCompileOptions mCompileOptions; variable
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D | OutputHLSL.cpp | 318 mCompileOptions(compileOptions), in OutputHLSL() 412 if ((mCompileOptions & SH_EMULATE_ISNAN_FLOAT_FUNCTION) != 0) in output() 1071 (mCompileOptions & SH_HLSL_GET_DIMENSIONS_IGNORES_BASE_LEVEL) != 0; in header() 3162 if ((mCompileOptions & SH_LINE_DIRECTIVES) && (line > 0)) in outputLineDirective()
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D | ParseContext.h | 617 ShCompileOptions mCompileOptions; // Options passed to TCompiler variable
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D | ParseContext.cpp | 178 mCompileOptions(options), in TParseContext() 2514 if ((mCompileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL) && in parseSingleDeclaration()
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