Searched refs:mComputeDirtyBits (Results 1 – 4 of 4) sorted by relevance
714 mComputeDirtyBits = mNewComputeCommandBufferDirtyBits;1161 mComputeDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS); in setupDispatch()1166 mComputeDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS); in setupDispatch()1169 DirtyBits dirtyBits = mComputeDirtyBits; in setupDispatch()1178 mComputeDirtyBits.reset(); in setupDispatch()1556 mComputeDirtyBits |= mNewComputeCommandBufferDirtyBits; in submitFrame()3216 mComputeDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS); in invalidateCurrentDefaultUniforms()3229 mComputeDirtyBits.set(DIRTY_BIT_TEXTURES); in invalidateCurrentTextures()3230 mComputeDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS); in invalidateCurrentTextures()3248 mComputeDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES); in invalidateCurrentShaderResources()[all …]
853 mComputeDirtyBits.set(DIRTY_BIT_PIPELINE); in invalidateCurrentComputePipeline()978 DirtyBits mComputeDirtyBits; variable
733 State::DirtyBits mComputeDirtyBits; variable
482 mComputeDirtyBits.set(State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING); in initialize()483 mComputeDirtyBits.set(State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS); in initialize()484 mComputeDirtyBits.set(State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING); in initialize()485 mComputeDirtyBits.set(State::DIRTY_BIT_PROGRAM_BINDING); in initialize()486 mComputeDirtyBits.set(State::DIRTY_BIT_PROGRAM_EXECUTABLE); in initialize()487 mComputeDirtyBits.set(State::DIRTY_BIT_TEXTURE_BINDINGS); in initialize()488 mComputeDirtyBits.set(State::DIRTY_BIT_SAMPLER_BINDINGS); in initialize()489 mComputeDirtyBits.set(State::DIRTY_BIT_IMAGE_BINDINGS); in initialize()490 mComputeDirtyBits.set(State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING); in initialize()3573 return syncDirtyBits(mComputeDirtyBits); in prepareForDispatch()