Searched refs:mCurrentElementArrayBuffer (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.cpp | 120 mCurrentElementArrayBuffer(nullptr), 179 mCurrentElementArrayBuffer = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferGPU() 200 size_t srcDataSize = static_cast<size_t>(mCurrentElementArrayBuffer->getSize()); in convertIndexBufferIndirectGPU() 201 ASSERT(mCurrentElementArrayBuffer == in convertIndexBufferIndirectGPU() 207 vk::BufferHelper *srcIndexBuf = mCurrentElementArrayBuffer; in convertIndexBufferIndirectGPU() 221 mCurrentElementArrayBuffer = dstIndexBuf; in convertIndexBufferIndirectGPU() 248 contextVk, glIndexType, mCurrentElementArrayBuffer, srcIndirectBuf, indirectBufferOffset, in handleLineLoopIndexIndirect() 249 &mCurrentElementArrayBuffer, &mCurrentElementArrayBufferOffset, indirectBufferOut, in handleLineLoopIndexIndirect() 283 indirectBufferOffset, &mCurrentElementArrayBuffer, in handleLineLoopIndirectDraw() 305 mCurrentElementArrayBuffer = mDynamicIndexData.getCurrentBuffer(); in convertIndexBufferCPU() [all …]
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D | VertexArrayVk.h | 95 vk::BufferHelper *getCurrentElementArrayBuffer() const { return mCurrentElementArrayBuffer; } in getCurrentElementArrayBuffer() 149 vk::BufferHelper *mCurrentElementArrayBuffer; variable
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