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Searched refs:mDeviceLost (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.cpp42 mDeviceLost(false) in RendererD3D()
77 if (!mDeviceLost) in getResetStatus()
81 mDeviceLost = true; in getResetStatus()
DRendererD3D.h434 bool mDeviceLost; variable
/external/angle/src/libANGLE/
DDisplay.cpp549 mDeviceLost(false), in Display()
801 mDeviceLost = false; in terminate()
1243 return mDeviceLost; in isDeviceLost()
1250 if (!mDeviceLost && mImplementation->testDeviceLost()) in testDeviceLost()
1255 return mDeviceLost; in testDeviceLost()
1260 if (mDeviceLost) in notifyDeviceLost()
1271 mDeviceLost = true; in notifyDeviceLost()
DDisplay.h257 bool mDeviceLost; variable
/external/angle/src/libANGLE/renderer/vulkan/
DRendererVk.h311 bool mDeviceLost; variable
DRendererVk.cpp586 mDeviceLost(false), in RendererVk()
676 mDeviceLost = true; in notifyDeviceLost()
682 return mDeviceLost; in isDeviceLost()