Searched refs:mFramebufferManager (Results 1 – 3 of 3) sorted by relevance
750 return *mFramebufferManager; in getFramebufferManagerForCapture()857 FramebufferManager *mFramebufferManager; variable
577 mState.mFramebufferManager->release(this); in onDestroy()698 return mState.mFramebufferManager->createFramebuffer(); in createFramebuffer()863 if (mState.mFramebufferManager->getFramebuffer(framebuffer)) in deleteFramebuffer()868 mState.mFramebufferManager->deleteObject(this, framebuffer); in deleteFramebuffer()1037 Framebuffer *framebuffer = mState.mFramebufferManager->checkFramebufferAllocation( in bindReadFramebuffer()1045 Framebuffer *framebuffer = mState.mFramebufferManager->checkFramebufferAllocation( in bindDrawFramebuffer()1270 return mState.mFramebufferManager->getFramebuffer(handle); in getFramebuffer()2527 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getRenderBuffer()3029 mState.mFramebufferManager->invalidateFramebufferCompletenessCache(); in reinitializeAfterExtensionsChanged()8132 return mState.mFramebufferManager->isHandleGenerated(framebuffer); in isFramebufferGenerated()[all …]
334 mFramebufferManager(new FramebufferManager()), in State()