Searched refs:mImageDescs (Results 1 – 2 of 2) sorted by relevance
104 mImageDescs((IMPLEMENTATION_MAX_TEXTURE_LEVELS + 1) * (type == TextureType::CubeMap ? 6 : 1)), in TextureState()512 for (size_t descIndex = baseLevel; descIndex < mImageDescs.size();) in getEnabledLevelCount()514 if (!mImageDescs[descIndex].size.empty()) in getEnabledLevelCount()561 ASSERT(descIndex < mImageDescs.size()); in getImageDesc()562 return mImageDescs[descIndex]; in getImageDesc()568 ASSERT(descIndex < mImageDescs.size()); in setImageDesc()569 mImageDescs[descIndex] = desc; in setImageDesc()639 for (size_t descIndex = 0; descIndex < mImageDescs.size(); descIndex++) in clearImageDescs()641 mImageDescs[descIndex] = ImageDesc(); in clearImageDescs()1007 for (const ImageDesc &imageDesc : mState.mImageDescs) in getMemorySize()[all …]
232 std::vector<ImageDesc> mImageDescs; variable