Searched refs:mImmutableLevels (Results 1 – 4 of 4) sorted by relevance
227 GLuint mImmutableLevels; variable643 a.mImmutableFormat == b.mImmutableFormat && a.mImmutableLevels == b.mImmutableLevels &&
102 mImmutableLevels(0), in TextureState()125 return std::min(mBaseLevel, mImmutableLevels - 1); in getEffectiveBaseLevel()140 clampedMaxLevel = std::min(clampedMaxLevel, mImmutableLevels - 1); in getEffectiveMaxLevel()917 return mState.mImmutableLevels; in getImmutableLevels()1353 mState.mImmutableLevels = static_cast<GLuint>(levels); in setStorage()1422 mState.mImmutableLevels = static_cast<GLuint>(1); in setStorageMultisample()1450 mState.mImmutableLevels = static_cast<GLuint>(levels); in setStorageExternalMemory()
135 GLsizei getImmutableLevels() const { return mImmutableLevels; } in getImmutableLevels()187 GLsizei mImmutableLevels; variable
55 mImmutableLevels = 0; in Texture()238 mImmutableLevels = levels; in makeImmutable()