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Searched refs:mLastPoint3D (Results 1 – 2 of 2) sorted by relevance

/external/eigen/demos/opengl/
Dtrackball.cpp24 Vector3f axis = mLastPoint3D.cross(newPoint3D).normalized(); in track()
25 float cos_angle = mLastPoint3D.dot(newPoint3D); in track()
36 mLastPoint3D = newPoint3D; in track()
Dtrackball.h36 Eigen::Vector3f mLastPoint3D; variable