Searched refs:mLayerIndex (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/ |
D | ImageIndex.cpp | 88 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex() 97 return mLayerIndex != kEntireLevel; in hasLayer() 108 return mLayerIndex == kEntireLevel; in isLayered() 130 return TextureTypeToTarget(mType, mLayerIndex); in getTarget() 148 ASSERT(mLayerIndex == kEntireLevel || mLayerIndex < static_cast<GLint>(kCubeFaceCount)); in cubeMapFaceIndex() 149 return mLayerIndex; in cubeMapFaceIndex() 159 return mType == TextureType::CubeMap && mLayerIndex == ImageIndex::kEntireLevel; in isEntireLevelCubeMap() 226 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) < in operator <() 227 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator <() 232 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) == in operator ==() [all …]
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D | ImageIndex.h | 31 GLint getLayerIndex() const { return mLayerIndex; } in getLayerIndex() 79 GLint mLayerIndex; variable
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderTargetVk.cpp | 32 mLayerIndex(other.mLayerIndex), in RenderTargetVk() 46 mLayerIndex = layerIndex; in init() 57 mLayerIndex = 0; in reset() 65 ASSERT(mLayerIndex < std::numeric_limits<uint16_t>::max()); in getAssignSerial() 69 SetBitField(attachmentSerial.layer, mLayerIndex); in getAssignSerial() 117 return mImageViews->getLevelLayerDrawImageView(contextVk, *mImage, mLevelIndex, mLayerIndex, in getImageView() 155 return mImage->flushStagedUpdates(contextVk, mLevelIndex, mLevelIndex + 1, mLayerIndex, in flushStagedUpdates() 156 mLayerIndex + 1, commandBuffer); in flushStagedUpdates()
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D | RenderTargetVk.h | 70 uint32_t getLayerIndex() const { return mLayerIndex; } in getLayerIndex() 88 uint32_t mLayerIndex; variable
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/external/angle/src/libANGLE/renderer/metal/ |
D | RenderTargetMtl.mm | 24 mLayerIndex(other.mLayerIndex) 34 mLayerIndex = layer; 47 mLayerIndex = 0; 55 rpaDescOut->slice = static_cast<uint32_t>(mLayerIndex);
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D | RenderTargetMtl.h | 41 size_t getLayerIndex() const { return mLayerIndex; } in getLayerIndex() 49 size_t mLayerIndex = 0; variable
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