Searched refs:mLocalDirtyBits (Results 1 – 4 of 4) sorted by relevance
153 mLocalDirtyBits()354 mLocalDirtyBits.set(gl::State::DIRTY_BIT_PROGRAM_BINDING); in forceUseProgram()365 mLocalDirtyBits.set(gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING); in bindVertexArray()437 mLocalDirtyBits.set(gl::State::DIRTY_BIT_TEXTURE_BINDINGS); in bindTexture()447 mLocalDirtyBits.set(gl::State::DIRTY_BIT_TEXTURE_BINDINGS); in invalidateTexture()456 mLocalDirtyBits.set(gl::State::DIRTY_BIT_SAMPLER_BINDINGS); in bindSampler()490 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()498 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()506 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()514 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()[all …]
1321 if (dirtyBits.none() && mLocalDirtyBits.none()) in syncState()1335 mLocalDirtyBits |= GetLevelWorkaroundDirtyBits(); in syncState()1337 for (auto dirtyBit : (dirtyBits | mLocalDirtyBits)) in syncState()1502 mLocalDirtyBits.reset(); in syncState()1508 return mLocalDirtyBits.any(); in hasAnyDirtyBit()1519 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_BASE_LEVEL); in setBaseLevel()1539 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MAX_LEVEL); in setMaxLevel()1559 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MIN_FILTER); in setMinFilter()1578 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MAG_FILTER); in setMagFilter()1601 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_SWIZZLE_RED); in setSwizzle()[all …]
267 gl::Texture::DirtyBits mLocalDirtyBits; variable
347 gl::State::DirtyBits mLocalDirtyBits; variable