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Searched refs:mLocalDirtyBits (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp153 mLocalDirtyBits()
354 mLocalDirtyBits.set(gl::State::DIRTY_BIT_PROGRAM_BINDING); in forceUseProgram()
365 mLocalDirtyBits.set(gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING); in bindVertexArray()
437 mLocalDirtyBits.set(gl::State::DIRTY_BIT_TEXTURE_BINDINGS); in bindTexture()
447 mLocalDirtyBits.set(gl::State::DIRTY_BIT_TEXTURE_BINDINGS); in invalidateTexture()
456 mLocalDirtyBits.set(gl::State::DIRTY_BIT_SAMPLER_BINDINGS); in bindSampler()
490 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()
498 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()
506 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()
514 mLocalDirtyBits.set(gl::State::DIRTY_BIT_UNPACK_STATE); in setPixelUnpackState()
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DTextureGL.cpp1321 if (dirtyBits.none() && mLocalDirtyBits.none()) in syncState()
1335 mLocalDirtyBits |= GetLevelWorkaroundDirtyBits(); in syncState()
1337 for (auto dirtyBit : (dirtyBits | mLocalDirtyBits)) in syncState()
1502 mLocalDirtyBits.reset(); in syncState()
1508 return mLocalDirtyBits.any(); in hasAnyDirtyBit()
1519 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_BASE_LEVEL); in setBaseLevel()
1539 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MAX_LEVEL); in setMaxLevel()
1559 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MIN_FILTER); in setMinFilter()
1578 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_MAG_FILTER); in setMagFilter()
1601 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_SWIZZLE_RED); in setSwizzle()
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DTextureGL.h267 gl::Texture::DirtyBits mLocalDirtyBits; variable
DStateManagerGL.h347 gl::State::DirtyBits mLocalDirtyBits; variable