Searched refs:mLoop (Results 1 – 3 of 3) sorted by relevance
64 : mLoop(GetDefaultLoop()), in ScenicWindow()67 ConnectToService<fuchsia::ui::scenic::Scenic>(mServiceRoot.get(), mLoop->dispatcher())), in ScenicWindow()69 mLoop->dispatcher())), in ScenicWindow()70 mScenicSession(mScenic.get(), mLoop->dispatcher()), in ScenicWindow()110 mLoop->ResetQuit(); in initialize()111 mLoop->Run(zx::time::infinite(), true /* once */); in initialize()121 mLoop->ResetQuit(); in destroy()122 mLoop->Run(); in destroy()135 scenic::NewCreateImagePipe2Cmd(imagePipeId, imagePipe.NewRequest(mLoop->dispatcher()))); in resetNativeWindow()157 mLoop->ResetQuit(); in messageLoop()[all …]
73 async::Loop *const mLoop; variable
29 private boolean mLoop; field in SpriteAnimation36 mLoop = false; in SpriteAnimation()53 if (mLoop) { in getFrame()94 mLoop = loop; in setLoop()98 return mLoop; in getLoop()