Searched refs:mMVPMatrixLoc (Results 1 – 2 of 2) sorted by relevance
62 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix"); in initialize()94 glUniformMatrix4fv(mMVPMatrixLoc, 1, GL_FALSE, mvpMatrix.data); in step()130 GLuint mMVPMatrixLoc; member in SimpleVertexShaderSample
67 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix"); in initialize()104 glUniformMatrix4fv(mMVPMatrixLoc, 1, GL_FALSE, mvpMatrix.data); in step()151 GLuint mMVPMatrixLoc; member in PostSubBufferSample