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Searched refs:mMagFilter (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DSampler.h34 mMagFilter = GL_LINEAR; in Sampler()
48 void setMagFilter(GLenum magFilter) { mMagFilter = magFilter; } in setMagFilter()
59 GLenum getMagFilter() const { return mMagFilter; } in getMagFilter()
71 GLenum mMagFilter; variable
DTexture.h126 GLenum getMagFilter() const { return mMagFilter; } in getMagFilter()
178 GLenum mMagFilter; variable
DTexture.cpp46 mMagFilter = GL_LINEAR; in Texture()
107 mMagFilter = filter; in setMagFilter()
883 mMagFilter = GL_LINEAR; in Texture2DRect()
1967 mMagFilter = GL_LINEAR; in TextureExternal()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp37 mMagFilter = GL_LINEAR; in Texture()
90 mMagFilter = filter; in setMagFilter()
175 return mMagFilter; in getMagFilter()
736 mMagFilter = GL_LINEAR; in TextureExternal()
DTexture.h109 GLenum mMagFilter; variable
/external/angle/src/libANGLE/
Dangletypes.h241 GLenum getMagFilter() const { return mMagFilter; } in getMagFilter()
294 GLenum mMagFilter; variable
Dangletypes.cpp161 mMagFilter = magFilter; in setMagFilter()