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Searched refs:mNativeCaps (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp182 mNativeCaps.maxElementIndex = std::numeric_limits<GLuint>::max() - 1; in ensureCapsInitialized()
183 mNativeCaps.max3DTextureSize = LimitToInt(limitsVk.maxImageDimension3D); in ensureCapsInitialized()
184 mNativeCaps.max2DTextureSize = in ensureCapsInitialized()
186 mNativeCaps.maxArrayTextureLayers = LimitToInt(limitsVk.maxImageArrayLayers); in ensureCapsInitialized()
187 mNativeCaps.maxLODBias = limitsVk.maxSamplerLodBias; in ensureCapsInitialized()
188 mNativeCaps.maxCubeMapTextureSize = LimitToInt(limitsVk.maxImageDimensionCube); in ensureCapsInitialized()
189 mNativeCaps.maxRenderbufferSize = in ensureCapsInitialized()
192 mNativeCaps.minAliasedPointSize = std::max(1.0f, limitsVk.pointSizeRange[0]); in ensureCapsInitialized()
193 mNativeCaps.maxAliasedPointSize = limitsVk.pointSizeRange[1]; in ensureCapsInitialized()
195 mNativeCaps.minAliasedLineWidth = 1.0f; in ensureCapsInitialized()
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DRendererVk.h272 mutable gl::Caps mNativeCaps; variable
DRendererVk.cpp953 mFormatTable.initialize(this, &mNativeTextureCaps, &mNativeCaps.compressedTextureFormats); in initialize()
1773 return mNativeCaps; in getNativeCaps()
/external/angle/src/libANGLE/renderer/metal/
DDisplayMtl.mm357 return mNativeCaps;
419 mNativeCaps = gl::Caps();
426 mNativeCaps.maxElementIndex = std::numeric_limits<GLuint>::max() - 1;
427 mNativeCaps.max3DTextureSize = 2048;
429 mNativeCaps.max2DTextureSize = 16384;
430 mNativeCaps.maxVaryingVectors = 31;
431 mNativeCaps.maxVertexOutputComponents = 124;
435 mNativeCaps.max2DTextureSize = 16384;
436 mNativeCaps.maxVertexOutputComponents = 124;
437 mNativeCaps.maxVaryingVectors = mNativeCaps.maxVertexOutputComponents / 4;
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DDisplayMtl.h155 mutable gl::Caps mNativeCaps; variable
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.cpp141 generateCaps(&mNativeCaps, &mNativeTextureCaps, &mNativeExtensions, &mNativeLimitations); in ensureCapsInitialized()
149 return mNativeCaps; in getNativeCaps()
DRendererD3D.h425 mutable gl::Caps mNativeCaps; variable
/external/angle/src/libANGLE/renderer/gl/
DRendererGL.cpp309 generateCaps(&mNativeCaps, &mNativeTextureCaps, &mNativeExtensions, &mNativeLimitations); in ensureCapsInitialized()
317 return mNativeCaps; in getNativeCaps()
DRendererGL.h162 mutable gl::Caps mNativeCaps; variable