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Searched refs:mPresentPathFastEnabled (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.cpp38 mPresentPathFastEnabled(false), in RendererD3D()
DRendererD3D.h378 bool presentPathFastEnabled() const { return mPresentPathFastEnabled; } in presentPathFastEnabled()
417 bool mPresentPathFastEnabled; variable
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp526 mPresentPathFastEnabled = (presentPath == EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE); in Renderer11()
1102 if (!mPresentPathFastEnabled) in generateConfigs()
1121 mPresentPathFastEnabled ? 0 : EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE; in generateConfigs()
1177 if (!mPresentPathFastEnabled) in generateConfigs()
1251 outExtensions->surfaceOrientation = !mPresentPathFastEnabled; in generateDisplayExtensions()