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Searched refs:mQueues (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRendererVk.cpp609 for (VkQueue queue : mQueues) in onDestroy()
1322 mQueues[egl::ContextPriority::Low] = queue; in initializeDevice()
1323 mQueues[egl::ContextPriority::Medium] = queue; in initializeDevice()
1324 mQueues[egl::ContextPriority::High] = queue; in initializeDevice()
1333 &mQueues[egl::ContextPriority::High]); in initializeDevice()
1340 &mQueues[egl::ContextPriority::Medium]); in initializeDevice()
1932 ANGLE_VK_TRY(context, vkQueueSubmit(mQueues[priority], 1, &submitInfo, handle)); in queueSubmit()
1965 ANGLE_VK_TRY(context, vkQueueWaitIdle(mQueues[priority])); in queueWaitIdle()
1994 return vkQueuePresentKHR(mQueues[priority], &presentInfo); in queuePresent()
DRendererVk.h297 angle::PackedEnumMap<egl::ContextPriority, VkQueue> mQueues; variable