Searched refs:mRGBAMultisampledRenderbuffer (Results 1 – 1 of 1) sorted by relevance
55 mRGBAMultisampledRenderbuffer = 0; in BlitFramebufferANGLETest()201 glGenRenderbuffers(1, &mRGBAMultisampledRenderbuffer); in testSetUp()202 glBindRenderbuffer(GL_RENDERBUFFER, mRGBAMultisampledRenderbuffer); in testSetUp()209 mRGBAMultisampledRenderbuffer); in testSetUp()289 if (mRGBAMultisampledRenderbuffer != 0) in testTearDown()291 glDeleteRenderbuffers(1, &mRGBAMultisampledRenderbuffer); in testTearDown()380 GLuint mRGBAMultisampledRenderbuffer; member in BlitFramebufferANGLETest