Searched refs:mRenderArea (Results 1 – 2 of 2) sorted by relevance
227 const gl::Rectangle &getRenderArea() const { return mRenderArea; } in getRenderArea()254 gl::Rectangle mRenderArea; variable
4595 mRenderArea = renderArea; in beginRenderPass()4642 beginInfo.renderArea.offset.x = static_cast<uint32_t>(mRenderArea.x); in flushToPrimary()4643 beginInfo.renderArea.offset.y = static_cast<uint32_t>(mRenderArea.y); in flushToPrimary()4644 beginInfo.renderArea.extent.width = static_cast<uint32_t>(mRenderArea.width); in flushToPrimary()4645 beginInfo.renderArea.extent.height = static_cast<uint32_t>(mRenderArea.height); in flushToPrimary()