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Searched refs:mRenderPassCommandBuffer (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DCommandGraph.h74 ANGLE_INLINE void onRenderPassFinished() { mRenderPassCommandBuffer = nullptr; } in onRenderPassFinished()
77 CommandBuffer *mRenderPassCommandBuffer = nullptr;
DContextVk.cpp603 mRenderPassCommandBuffer(nullptr), in ContextVk()
923 if (!mRenderPassCommandBuffer) in setupDraw()
933 *commandBufferOut = mRenderPassCommandBuffer; in setupDraw()
4227 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, renderArea, &mRenderPassCommandBuffer)); in startRenderPass()
4231 mRenderPassCommandBuffer); in startRenderPass()
4236 this, &mPrimaryCommands, mRenderPassCommandBuffer); in startRenderPass()
4251 mActiveQueryAnySamples->getQueryHelper()->endOcclusionQuery(this, mRenderPassCommandBuffer); in endRenderPass()
4257 this, mRenderPassCommandBuffer); in endRenderPass()
4385 mRenderPassCommandBuffer); in beginOcclusionQuery()
4407 queryVk->getQueryHelper()->endOcclusionQuery(this, mRenderPassCommandBuffer); in endOcclusionQuery()
DContextVk.h945 ANGLE_INLINE void onRenderPassFinished() { mRenderPassCommandBuffer = nullptr; } in onRenderPassFinished()
952 vk::CommandBuffer *mRenderPassCommandBuffer; variable