Searched refs:mScratchBuffer (Results 1 – 4 of 4) sorted by relevance
86 angle::ScratchBuffer *getScratchBuffer() const { return &mScratchBuffer; } in getScratchBuffer()110 mutable angle::ScratchBuffer mScratchBuffer; variable
28 mScratchBuffer(1000u), in DisplayVk()243 return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()
747 mutable Optional<angle::ScratchBuffer> mScratchBuffer; variable
656 if (mScratchBuffer.valid()) in unMakeCurrent()658 mDisplay->returnScratchBuffer(mScratchBuffer.release()); in unMakeCurrent()5469 if (!mScratchBuffer.valid()) in getScratchBuffer()5471 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()5474 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()5475 return mScratchBuffer.value().get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()5480 if (!mScratchBuffer.valid()) in getScratchBuffer()5482 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()5485 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()5486 return &mScratchBuffer.value(); in getScratchBuffer()