Searched refs:mStencilRenderTarget (Results 1 – 4 of 4) sorted by relevance
40 mDepthRenderTarget = mStencilRenderTarget = nullptr;378 return updateCachedRenderTarget(context, mState.getStencilAttachment(), &mStencilRenderTarget);424 if (mStencilRenderTarget)426 mStencilRenderTarget->toRenderPassAttachmentDesc(&desc.stencilAttachment);652 if (invalidateStencilBuffer && mStencilRenderTarget)
98 RenderTargetMtl mStencilRenderTarget; variable
142 RenderTargetMtl *mStencilRenderTarget = nullptr; variable
424 *rtOut = mStencilFormat.valid() ? &mStencilRenderTarget : nullptr;474 mStencilRenderTarget.set(mStencilTexture, 0, 0, mStencilFormat);