/external/angle/src/libANGLE/ |
D | FramebufferAttachment.h | 106 GLenum getBinding() const { return mTarget.binding(); } in getBinding() 189 Target mTarget; variable 234 return mTarget.textureIndex(); in getTextureImageIndex() 240 return mResource->getAttachmentSize(mTarget.textureIndex()); in getSize() 246 return mResource->getAttachmentFormat(mTarget.binding(), mTarget.textureIndex()); in getFormat() 258 return mResource->getAttachmentSamples(mTarget.textureIndex()); in getResourceSamples() 267 return mResource->getAttachmentRenderTarget(context, mTarget.binding(), mTarget.textureIndex(), in getRenderTargetImpl() 274 return mResource->isRenderable(context, mTarget.binding(), mTarget.textureIndex()); in isRenderable()
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D | FramebufferAttachment.cpp | 79 std::swap(mTarget, other.mTarget); in operator =() 106 mTarget = Target(); in detach() 126 mTarget = Target(binding, textureIndex); in attach() 190 const auto &index = mTarget.textureIndex(); in cubeMapFace() 197 return mTarget.textureIndex().getLevelIndex(); in mipLevel() 204 const gl::ImageIndex &index = mTarget.textureIndex(); in layer() 210 return mTarget.textureIndex().isLayered(); in isLayered() 267 return mResource ? mResource->initState(mTarget.textureIndex()) : InitState::Initialized; in initState() 273 ANGLE_TRY(mResource->initializeContents(context, mTarget.textureIndex())); in initializeContents() 281 mResource->setInitState(mTarget.textureIndex(), initState); in setInitState()
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/external/eigen/demos/opengl/ |
D | camera.cpp | 44 mTarget = other.mTarget; in operator =() 119 mTarget = target; in setTarget() 120 if (!mTarget.isApprox(position())) in setTarget() 122 Vector3f newDirection = mTarget - position(); in setTarget() 151 Vector3f t = mViewMatrix * mTarget; in rotateAroundTarget() 168 float dist = (position() - mTarget).norm(); in localRotate() 170 mTarget = position() + dist * direction(); in localRotate() 176 float dist = (position() - mTarget).norm(); in zoom() 188 setTarget( mTarget + trans ); in localTranslate()
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D | camera.h | 76 inline const Eigen::Vector3f& target(void) { return mTarget; } in target() 111 Eigen::Vector3f mTarget; variable
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/external/replicaisland/src/com/replica/replicaisland/ |
D | CameraSystem.java | 23 private GameObject mTarget; field in CameraSystem 56 mTarget = null; in reset() 67 if (target != null && mTarget != target) { in setTarget() 81 mTarget = target; in setTarget() 86 return mTarget; in getTarget() 108 if (mTarget != null) { in update() 109 mTargetPosition.set(mTarget.getCenteredPositionX(), mTarget.getCenteredPositionY()); in update() 129 if (mBias.length2() > 0.0f && mTarget.getVelocity().length2() > 1.0f) { in update()
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D | Interpolator.java | 28 private float mTarget; field in Interpolator 54 mTarget = target; in set() 65 float directionalAcceleration = calculateAcceleration(oldVelocity, mAcceleration, mTarget); in interpolate() 79 if (passedTarget(oldVelocity, newVelocity, mTarget)) { in interpolate() 80 newVelocity = mTarget; in interpolate()
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/external/angle/src/libANGLE/renderer/gl/egl/ |
D | ImageEGL.cpp | 32 mTarget(target), in ImageEGL() 53 if (egl::IsTextureTarget(mTarget)) in initialize() 68 else if (egl::IsRenderbufferTarget(mTarget)) in initialize() 75 else if (egl::IsExternalImageTarget(mTarget)) in initialize() 92 mImage = mEGL->createImageKHR(mContext, mTarget, buffer, attributes.data()); in initialize()
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D | ImageEGL.h | 51 EGLenum mTarget; variable
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Renderbuffer.cpp | 268 …ferTextureCubeMap(TextureCubeMap *texture, GLenum target, GLint level) : mTarget(target), mLevel(l… in RenderbufferTextureCubeMap() 294 return mTextureCubeMap->getRenderTarget(mTarget, mLevel); in getRenderTarget() 301 return mTextureCubeMap->createSharedImage(mTarget, mLevel); in createSharedImage() 306 return mTextureCubeMap->isShared(mTarget, mLevel); in isShared() 311 return mTextureCubeMap->getWidth(mTarget, mLevel); in getWidth() 316 return mTextureCubeMap->getHeight(mTarget, mLevel); in getHeight() 321 return mTextureCubeMap->getFormat(mTarget, mLevel); in getFormat()
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D | Renderbuffer.h | 172 GLenum mTarget; variable
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/functionpasses/ |
D | lower_x86.cpp | 192 mTarget = AVX512; in LowerX86() 196 mTarget = AVX2; in LowerX86() 200 mTarget = AVX; in LowerX86() 205 mTarget = AVX; in LowerX86() 336 auto& intrinsic = getIntrinsicMapAdvanced()[mTarget][pFunc->getName().str()]; in ProcessIntrinsicAdvanced() 350 return DOUBLE_EMU(this, mTarget, vecWidth, pCallInst, id2); in ProcessIntrinsicAdvanced() 364 if (mTarget == AVX512) in ProcessIntrinsicAdvanced() 385 return intrinsic.emuFunc(this, mTarget, vecWidth, pCallInst); in ProcessIntrinsicAdvanced() 398 …if (getIntrinsicMapAdvanced()[mTarget].find(pFunc->getName().str()) != getIntrinsicMapAdvanced()[m… in ProcessIntrinsic() 478 TargetArch mTarget; member
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/external/clang/test/SemaObjC/ |
D | no-warn-unimpl-method.m | 32 DestinationClass *mTarget; field
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