Searched refs:mUserFBO (Results 1 – 1 of 1) sorted by relevance
32 mUserFBO = 0; in BlitFramebufferANGLETest()86 glGenFramebuffers(1, &mUserFBO); in testSetUp()87 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in testSetUp()255 glDeleteFramebuffers(1, &mUserFBO); in testTearDown()357 GLuint mUserFBO; member in BlitFramebufferANGLETest394 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in TEST_P()402 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, mUserFBO); in TEST_P()435 glBindFramebuffer(GL_DRAW_FRAMEBUFFER_ANGLE, mUserFBO); in TEST_P()442 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in TEST_P()455 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in TEST_P()[all …]