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Searched refs:m_viewportWidth (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp125 , m_viewportWidth (measureType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) in ShaderPerformanceMeasurer()
137 …<< TestLog::Message << "Viewport: " << m_viewportWidth << "x" << m_viewportHeight << TestLog::EndM… in logParameters()
160 bool widthTooSmall = m_renderCtx.getRenderTarget().getWidth() < m_viewportWidth; in init()
165 … (widthTooSmall ? "width must be at least " + de::toString(m_viewportWidth) : "") + in init()
170 TCU_CHECK_INTERNAL(de::inRange(m_viewportWidth, 1, m_renderCtx.getRenderTarget().getWidth()) && in init()
263 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); in render()
305 deInt64 numPixels = (deInt64)m_viewportWidth * (deInt64)m_viewportHeight * numQuadGrids; in iterate()
325 deInt64 numPixels = (deInt64)m_viewportWidth * (deInt64)m_viewportHeight * numQuadGrids; in logMeasurementInfo()
352 m_viewportWidth = width; in setViewportSize()
DglsShaderPerformanceMeasurer.hpp94 int getViewportWidth (void) const { return m_viewportWidth; } in getViewportWidth()
114 int m_viewportWidth; member in deqp::gls::ShaderPerformanceMeasurer
/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp145 int m_viewportWidth; member in deqp::gles3::Functional::BlendCase
165 , m_viewportWidth (0) in BlendCase()
193 m_viewportWidth = de::min<int>(m_renderWidth, MAX_VIEWPORT_WIDTH); in init()
198 m_firstQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); in init()
199 m_secondQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); in init()
208 m_viewportWidth, m_viewportHeight); in init()
259 int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate()
261 …tureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHe… in iterate()
262 TextureLevel referenceImg (renderedImg.getFormat(), m_viewportWidth, m_viewportHeight); in iterate()
296 glViewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight); in iterate()
Des3fFboTestCase.hpp65 int m_viewportWidth; member in deqp::gles3::Functional::FboTestCase
Des3fFboTestCase.cpp51 , m_viewportWidth (useScreenSizedViewport ? context.getRenderTarget().getWidth() : 128) in FboTestCase()
68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); in iterate()
Des3fFramebufferBlitTests.cpp735 m_viewportWidth = m_context.getRenderTarget().getWidth(); in init()
/external/deqp/modules/gles31/functional/
Des31fAdvancedBlendTests.cpp151 const int m_viewportWidth; member in deqp::gles31::Functional::__anoneb15145e0111::AdvancedBlendCase
179 , m_viewportWidth (de::min<int>(m_renderWidth, MAX_VIEWPORT_WIDTH)) in AdvancedBlendCase()
275 …tureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHe… in init()
398 const int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate()
403 …Img (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHe… in iterate()
452 gl.viewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight); in iterate()
506 quad.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); in iterate()
Des31fFboTestCase.hpp65 int m_viewportWidth; member in deqp::gles31::Functional::FboTestCase
Des31fFboTestCase.cpp51 , m_viewportWidth (useScreenSizedViewport ? context.getRenderTarget().getWidth() : 128) in FboTestCase()
68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); in iterate()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp318 int m_viewportWidth; member in deqp::gles2::Performance::__anond143fa2b0111::OperatorPerformanceCase
574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) in OperatorPerformanceCase()
674 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); in prepareProgram()
784 TCU_CHECK(de::inRange(m_viewportWidth, 1, m_renderCtx.getRenderTarget().getWidth()) && in init()
887 m_viewportWidth = (int)(targetRatioSqrt * (float)m_viewportWidth); in adjustAndLogGridAndViewport()
889 …TCU_CHECK_MSG(m_viewportWidth >= 1 && m_viewportHeight >= 1, "Can't decrease viewport size enough … in adjustAndLogGridAndViewport()
899 …log << TestLog::Message << "Viewport: " << m_viewportWidth << "x" << m_viewportHeight << TestLog::… in adjustAndLogGridAndViewport()
1027 m_viewportWidth*m_viewportHeight; in iterate()
Des2pShaderCompilationCases.cpp488 int m_viewportWidth; member in deqp::gles2::Performance::ShaderCompilerCase
1652 , m_viewportWidth (0) in ShaderCompilerCase()
1680 m_viewportWidth = deMin32(MAX_VIEWPORT_WIDTH, renderTarget.getWidth()); in init()
1683 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); in init()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp318 int m_viewportWidth; member in deqp::gles3::Performance::__anon9094822d0111::OperatorPerformanceCase
574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) in OperatorPerformanceCase()
674 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); in prepareProgram()
784 TCU_CHECK(de::inRange(m_viewportWidth, 1, m_renderCtx.getRenderTarget().getWidth()) && in init()
887 m_viewportWidth = (int)(targetRatioSqrt * (float)m_viewportWidth); in adjustAndLogGridAndViewport()
889 …TCU_CHECK_MSG(m_viewportWidth >= 1 && m_viewportHeight >= 1, "Can't decrease viewport size enough … in adjustAndLogGridAndViewport()
899 …log << TestLog::Message << "Viewport: " << m_viewportWidth << "x" << m_viewportHeight << TestLog::… in adjustAndLogGridAndViewport()
1027 m_viewportWidth*m_viewportHeight; in iterate()
Des3pShaderCompilationCases.cpp488 int m_viewportWidth; member in deqp::gles3::Performance::ShaderCompilerCase
1672 , m_viewportWidth (0) in ShaderCompilerCase()
1700 m_viewportWidth = deMin32(MAX_VIEWPORT_WIDTH, renderTarget.getWidth()); in init()
1703 gl.viewport(0, 0, m_viewportWidth, m_viewportHeight); in init()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.hpp265 float m_viewportWidth; member in vkt::texture::util::TextureRenderer
DvktTextureTestUtil.cpp485 , m_viewportWidth ((float)renderWidth) in TextureRenderer()
908 m_viewportWidth = viewportW; in setViewport()
1219 m_viewportWidth, // float width; in renderQuad()