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Searched refs:makeContext (Results 1 – 25 of 26) sorted by relevance

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/external/skia/src/core/
DSkDrawLooper.cpp36 SkDrawLooper::Context* context = this->makeContext(&alloc); in canComputeFastBounds()
59 SkDrawLooper::Context* context = this->makeContext(&alloc); in computeFastBounds()
88 Context* ctx = this->makeContext(&alloc); in apply()
DSkNormalMapSource.cpp159 auto* context = as_SB(fMapShader)->makeContext(overrideRec, alloc); in asProvider()
DSkBlitter.cpp769 shaderContext = as_SB(paint->getShader())->makeContext( in Choose()
/external/skqp/src/core/
DSkDrawLooper.cpp19 SkDrawLooper::Context* context = this->makeContext(&canvas, &alloc); in canComputeFastBounds()
43 SkDrawLooper::Context* context = this->makeContext(&canvas, &alloc); in computeFastBounds()
DSkNormalMapSource.cpp155 auto* context = as_SB(fMapShader)->makeContext(overrideRec, alloc); in asProvider()
DSkBlitter.cpp856 shaderContext = as_SB(paint->getShader())->makeContext( in Choose()
/external/skia/tests/
DLayerDrawLooperTest.cpp61 SkDrawLooper::Context* context = looper->makeContext(&alloc); in test_frontToBack()
97 SkDrawLooper::Context* context = looper->makeContext(&alloc); in test_backToFront()
133 SkDrawLooper::Context* context = looper->makeContext(&alloc); in test_mixed()
/external/skqp/tests/
DLayerDrawLooperTest.cpp63 SkDrawLooper::Context* context = looper->makeContext(&canvas, &alloc); in test_frontToBack()
102 SkDrawLooper::Context* context = looper->makeContext(&canvas, &alloc); in test_backToFront()
141 SkDrawLooper::Context* context = looper->makeContext(&canvas, &alloc); in test_mixed()
DQuickRejectTest.cpp24 SkDrawLooper::Context* makeContext(SkCanvas*, SkArenaAlloc* alloc) const override { in makeContext() function in TestLooper
/external/skqp/src/shaders/
DSkShader.cpp79 SkShaderBase::Context* SkShaderBase::makeContext(const ContextRec& rec, SkArenaAlloc* alloc) const { in makeContext() function in SkShaderBase
176 cb->ctx = as_SB(cb->shader)->makeContext(cr, rec.fAlloc); in onAppendStages()
DSkLocalMatrixShader.cpp50 return as_SB(fProxyShader)->makeContext(newRec, alloc); in onMakeContext()
DSkShaderBase.h123 Context* makeContext(const ContextRec&, SkArenaAlloc*) const;
DSkPictureShader.cpp316 fBitmapShaderContext = as_SB(fBitmapShader)->makeContext(rec, alloc); in PictureShaderContext()
DSkLightingShader.cpp461 diffuseContext = as_SB(fDiffuseShader)->makeContext(rec, alloc); in onMakeContext()
/external/skqp/include/core/
DSkDrawLooper.h68 virtual Context* makeContext(SkCanvas*, SkArenaAlloc*) const = 0;
/external/skia/include/core/
DSkDrawLooper.h79 virtual Context* makeContext(SkArenaAlloc*) const = 0;
/external/skia/include/effects/
DSkLayerDrawLooper.h75 SkDrawLooper::Context* makeContext(SkArenaAlloc*) const override;
/external/skqp/include/effects/
DSkLayerDrawLooper.h75 SkDrawLooper::Context* makeContext(SkCanvas*, SkArenaAlloc*) const override;
/external/skia/src/shaders/
DSkShader.cpp81 SkShaderBase::Context* SkShaderBase::makeContext(const ContextRec& rec, SkArenaAlloc* alloc) const { in makeContext() function in SkShaderBase
176 cb->ctx = as_SB(this)->makeContext(cr, rec.fAlloc); in onAppendStages()
DSkLocalMatrixShader.cpp50 return as_SB(fProxyShader)->makeContext(newRec, alloc); in onMakeContext()
DSkShaderBase.h142 Context* makeContext(const ContextRec&, SkArenaAlloc*) const;
DSkPictureShader.cpp322 fBitmapShaderContext = as_SB(fBitmapShader)->makeContext(rec, alloc); in PictureShaderContext()
DSkLightingShader.cpp456 diffuseContext = as_SB(fDiffuseShader)->makeContext(rec, alloc); in onMakeContext()
/external/skia/src/effects/
DSkLayerDrawLooper.cpp45 SkLayerDrawLooper::makeContext(SkArenaAlloc* alloc) const { in makeContext() function in SkLayerDrawLooper
/external/skqp/src/effects/
DSkLayerDrawLooper.cpp46 SkLayerDrawLooper::makeContext(SkCanvas* canvas, SkArenaAlloc* alloc) const { in makeContext() function in SkLayerDrawLooper

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