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Searched refs:materialDiffuseLoc (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DGLES1Renderer.h169 UniformLocation materialDiffuseLoc; member
DGLES1Renderer.cpp314 setUniform4fv(programObject, mProgramState.materialDiffuseLoc, 1, material.diffuse.data()); in prepareForDraw()
697 mProgramState.materialDiffuseLoc = programObject->getUniformLocation("material_diffuse"); in initializeRendererProgram()