Searched refs:materialDiffuseLoc (Results 1 – 2 of 2) sorted by relevance
169 UniformLocation materialDiffuseLoc; member
314 setUniform4fv(programObject, mProgramState.materialDiffuseLoc, 1, material.diffuse.data()); in prepareForDraw()697 mProgramState.materialDiffuseLoc = programObject->getUniformLocation("material_diffuse"); in initializeRendererProgram()