/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseTextureTests.cpp | 1464 GLint max3DTextureSize; in verifyTexStorageInvalidValueErrors() local 1466 gl.getIntegerv(GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB, &max3DTextureSize); in verifyTexStorageInvalidValueErrors() 1478 Texture::Storage(gl, target, 1, format, width + max3DTextureSize, height, depth); in verifyTexStorageInvalidValueErrors() 1486 Texture::Storage(gl, target, 1, format, width, height + max3DTextureSize, depth); in verifyTexStorageInvalidValueErrors() 1506 gl.getIntegerv(GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV, &max3DTextureSize); in verifyTexStorageInvalidValueErrors() 1510 Texture::Storage(gl, target, 1, format, width, height, depth + max3DTextureSize); in verifyTexStorageInvalidValueErrors()
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/external/angle/src/libANGLE/ |
D | validationES3.cpp | 477 if (width > (caps.max3DTextureSize >> level) || in ValidateES3TexImageParametersBase() 478 height > (caps.max3DTextureSize >> level) || in ValidateES3TexImageParametersBase() 479 depth > (caps.max3DTextureSize >> level)) in ValidateES3TexImageParametersBase() 1190 if (width > caps.max3DTextureSize || height > caps.max3DTextureSize || in ValidateES3TexStorageParametersBase() 1191 depth > caps.max3DTextureSize) in ValidateES3TexStorageParametersBase() 1392 if (level > log2(caps.max3DTextureSize)) in ValidateFramebufferTextureLayer() 1398 if (layer >= caps.max3DTextureSize) in ValidateFramebufferTextureLayer()
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D | Caps.h | 694 GLint max3DTextureSize = 0; member
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D | Caps.cpp | 1139 caps.max3DTextureSize = 256; in GenerateMinimumCaps()
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D | validationES.cpp | 829 maxDimension = caps.max3DTextureSize; in ValidMipLevel() 2617 maxDimension = caps.max3DTextureSize; in ValidateCopyTexImageParametersBase()
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D | validationES2.cpp | 5861 if (level > log2(caps.max3DTextureSize)) in ValidateFramebufferTexture3DOES() 5866 if (zoffset >= caps.max3DTextureSize) in ValidateFramebufferTexture3DOES()
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D | validationEGL.cpp | 49 maxDimension = caps.max3DTextureSize; in GetMaximumMipLevel()
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D | Context.cpp | 1437 *params = mState.mCaps.max3DTextureSize; in getIntegervImpl() 3298 ANGLE_LIMIT_CAP(mState.mCaps.max3DTextureSize, IMPLEMENTATION_MAX_3D_TEXTURE_SIZE); in initCaps()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 2134 int max3DTextureSize = m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE) + 1; in init() 2139 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2141 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, max3DTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2143 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2145 …glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, max3DTextureSize, max3DTextureSize, 0, G… in init()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 519 caps->max3DTextureSize = 1; in GenerateCaps()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 183 mNativeCaps.max3DTextureSize = LimitToInt(limitsVk.maxImageDimension3D); in ensureCapsInitialized()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 2781 int max3DTextureSize = ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE) + 1; in teximage3d_max_width_height_depth() local 2786 …ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in teximage3d_max_width_height_depth() 2788 …ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, max3DTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in teximage3d_max_width_height_depth() 2790 …ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in teximage3d_max_width_height_depth() 2792 …ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, max3DTextureSize, max3DTextureSize, … in teximage3d_max_width_height_depth()
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/external/angle/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 427 mNativeCaps.max3DTextureSize = 2048;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1401 caps->max3DTextureSize = GetMaximum3DTextureSize(featureLevel); in GenerateCaps()
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D | Blit11.cpp | 585 6 * mRenderer->getNativeCaps().max3DTextureSize); in initResources()
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/external/angle/src/libANGLE/renderer/gl/ |
D | renderergl_utils.cpp | 525 caps->max3DTextureSize = std::min({QuerySingleGLInt(functions, GL_MAX_3D_TEXTURE_SIZE), in GenerateCaps()
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