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Searched refs:maxFragmentUniformVectors (Results 1 – 25 of 25) sorted by relevance

/external/angle/src/tests/perf_tests/
DUniformsPerf.cpp192 GLint maxVertexUniformVectors, maxFragmentUniformVectors; in initializeBenchmark() local
194 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &maxFragmentUniformVectors); in initializeBenchmark()
230 if (numFragmentUniformVectors > maxFragmentUniformVectors) in initializeBenchmark()
233 << " exceeds maximum fragment uniform vector count: " << maxFragmentUniformVectors in initializeBenchmark()
/external/deqp-deps/glslang/glslang/Include/
DResourceLimits.h67 int maxFragmentUniformVectors; member
/external/angle/third_party/glslang/src/glslang/Include/
DResourceLimits.h67 int maxFragmentUniformVectors; member
/external/angle/third_party/glslang/src/StandAlone/
DResourceLimits.cpp168 …agmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n" in GetDefaultTBuiltInResourceString()
315 resources->maxFragmentUniformVectors = value; in DecodeResourceLimits()
/external/deqp-deps/glslang/StandAlone/
DResourceLimits.cpp169 …agmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n" in GetDefaultTBuiltInResourceString()
317 resources->maxFragmentUniformVectors = value; in DecodeResourceLimits()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp618 caps->maxFragmentUniformVectors = in GenerateCaps()
623 caps->maxFragmentUniformVectors * 4; in GenerateCaps()
/external/deqp/external/openglcts/modules/common/
DglcSpirvUtils.cpp115 builtin->maxFragmentUniformVectors = 16; in getDefaultBuiltInResources()
/external/angle/src/libANGLE/
DCompiler.cpp88 mResources.MaxFragmentUniformVectors = caps.maxFragmentUniformVectors; in Compiler()
DCaps.cpp1128 caps.maxFragmentUniformVectors = 16; in GenerateMinimumCaps()
1181 caps.maxFragmentUniformVectors = 224; in GenerateMinimumCaps()
1227 caps.maxFragmentUniformVectors = 256; in GenerateMinimumCaps()
DCaps.h770 GLint maxFragmentUniformVectors = 0; member
DProgramLinkedResources.cpp128 return static_cast<GLuint>(caps.maxFragmentUniformVectors); in GetMaximumShaderUniformVectors()
DvalidationES2.cpp3686 (caps.maxVertexUniformVectors + caps.maxFragmentUniformVectors) * 4) in ValidateBindUniformLocationCHROMIUM()
DContext.cpp1410 *params = mState.mCaps.maxFragmentUniformVectors; in getIntegervImpl()
/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp717 caps->maxFragmentUniformVectors = in GenerateCaps()
726 caps->maxFragmentUniformVectors = in GenerateCaps()
1116 caps->maxFragmentUniformVectors = std::min(1024, caps->maxFragmentUniformVectors); in GenerateCaps()
1118 std::min(caps->maxFragmentUniformVectors * 4, in GenerateCaps()
/external/skqp/src/gpu/gl/
DGrGLCaps.h258 int maxFragmentUniformVectors() const { return fMaxFragmentUniformVectors; } in maxFragmentUniformVectors() function
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp125 builtin->maxFragmentUniformVectors = 16; in getDefaultBuiltInResources()
/external/skia/src/gpu/gl/
DGrGLCaps.h294 int maxFragmentUniformVectors() const { return fMaxFragmentUniformVectors; } in maxFragmentUniformVectors() function
/external/angle/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.h381 Resources.maxFragmentUniformVectors = 16; in init_resources()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp414 Resources.maxFragmentUniformVectors = value; in ProcessConfigFile()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp275 mNativeCaps.maxFragmentUniformVectors = maxUniformVectors; in ensureCapsInitialized()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1477 caps->maxFragmentUniformVectors = GetMaximumPixelUniformVectors(featureLevel); in GenerateCaps()
1479 caps->maxFragmentUniformVectors * 4; in GenerateCaps()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp86 outBuiltInResources->maxFragmentUniformVectors = caps.maxFragmentUniformVectors; in GetBuiltInResourcesFromCaps()
/external/angle/src/libANGLE/renderer/metal/
DDisplayMtl.mm501 mNativeCaps.maxFragmentUniformVectors = maxUniformVectors;
/external/angle/third_party/glslang/src/glslang/MachineIndependent/
DInitialize.cpp6635 …ize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in add2ndGenerationSamplingImaging()
6748 …nt, maxSize, "const int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in add2ndGenerationSamplingImaging()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DInitialize.cpp6652 …ize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in add2ndGenerationSamplingImaging()
6777 …nt, maxSize, "const int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in add2ndGenerationSamplingImaging()