/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 143 GLint maxUniformBufferBindings = 0; in get_booleani_v() local 151 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_booleani_v() 153 ctx.glGetBooleani_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in get_booleani_v() 188 GLint maxUniformBufferBindings = 0; in get_integeri_v() local 197 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v() 199 ctx.glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in get_integeri_v() 214 GLint maxUniformBufferBindings = 0; in get_integer64i_v() local 223 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v() 225 ctx.glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in get_integer64i_v()
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D | es31fNegativeShaderApiTests.cpp | 939 GLint maxUniformBufferBindings = -1; in uniform_block_binding() local 948 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in uniform_block_binding() 951 …< TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings << TestLo… in uniform_block_binding() 964 ctx.glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in uniform_block_binding()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 456 int maxUniformBufferBindings = 0; in resetStateES() local 457 gl.getIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateES() 460 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES() 1077 int maxUniformBufferBindings = 0; in resetStateGLCore() local 1078 gl.getIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateGLCore() 1082 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateGLCore()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 126 GLint maxUniformBufferBindings; in init() 134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 136 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in init() 143 GLint maxUniformBufferBindings; in init() 151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 153 glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in init()
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D | es3fNegativeShaderApiTests.cpp | 724 GLint maxUniformBufferBindings; in init() 727 glGetIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 730 …m_log << TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings <<… in init() 743 glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in init()
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/external/angle/src/libANGLE/ |
D | Compiler.cpp | 170 mResources.MaxUniformBufferBindings = caps.maxUniformBufferBindings; in Compiler()
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D | Caps.cpp | 1189 caps.maxUniformBufferBindings = 24; in GenerateMinimumCaps() 1249 caps.maxUniformBufferBindings = 36; in GenerateMinimumCaps() 1295 caps.maxUniformBufferBindings = 48; in GenerateMinimumCaps()
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D | Caps.h | 784 GLint maxUniformBufferBindings = 0; member
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D | validationES3.cpp | 1765 if (index >= static_cast<GLuint>(caps.maxUniformBufferBindings)) in ValidateBindBufferCommon() 2711 if (index >= static_cast<GLuint>(caps.maxUniformBufferBindings)) in ValidateIndexedStateQuery() 4032 if (uniformBlockBinding >= static_cast<GLuint>(context->getCaps().maxUniformBufferBindings)) in ValidateUniformBlockBinding()
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D | Context.cpp | 426 for (int i = 0; i < mState.mCaps.maxUniformBufferBindings; i++) in initialize() 1446 *params = mState.mCaps.maxUniformBufferBindings; in getIntegervImpl() 3312 ANGLE_LIMIT_CAP(mState.mCaps.maxUniformBufferBindings, in initCaps()
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D | State.cpp | 442 mUniformBuffers.resize(caps.maxUniformBufferBindings); in initialize()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 631 caps->maxUniformBufferBindings = 0; in GenerateCaps()
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/external/angle/src/tests/gl_tests/ |
D | UniformBufferTest.cpp | 633 GLint maxUniformBufferBindings; in TEST_P() local 634 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in TEST_P() 640 ss << maxUniformBufferBindings; in TEST_P()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 300 mNativeCaps.maxUniformBufferBindings = maxCombinedUniformBuffers; in ensureCapsInitialized()
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/external/angle/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 522 mNativeCaps.maxUniformBufferBindings = 0;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1503 caps->maxUniformBufferBindings = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps()
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/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 158 mIndexedBuffers[gl::BufferBinding::Uniform].resize(rendererCaps.maxUniformBufferBindings);
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D | renderergl_utils.cpp | 788 caps->maxUniformBufferBindings = in GenerateCaps()
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