Searched refs:max_stride (Results 1 – 3 of 3) sorted by relevance
78 unsigned max_stride = inst->dst.stride * type_sz(inst->dst.type); in required_dst_byte_stride() local85 max_stride = MAX2(max_stride, inst->src[i].stride * size); in required_dst_byte_stride()100 return MIN2(max_stride, 4 * min_size); in required_dst_byte_stride()
85 unsigned max_stride );
813 static const GLuint max_stride = 16; in checkVertexAttribLPointer() local823 for (GLuint stride = 0; stride < max_stride; ++stride) in checkVertexAttribLPointer()