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Searched refs:minAlignment (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.cpp426 size_t minAlignment = static_cast<size_t>( in resizeUniformBlockMemory() local
431 minAlignment, kUniformBlockDynamicBufferMinSize, true); in resizeUniformBlockMemory()
DContextVk.cpp299 size_t minAlignment = static_cast<size_t>( in init() local
301 dynamicBuffer.init(rendererVk, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, minAlignment, in init()
/external/vulkan-validation-layers/layers/
Dvk_mem_alloc.h8721 VkDeviceSize minAlignment = VK_WHOLE_SIZE; in IsBufferImageGranularityConflictPossible() local
8730 minAlignment = VMA_MIN(minAlignment, it->hAllocation->GetAlignment()); in IsBufferImageGranularityConflictPossible()
8739 return typeConflictFound || minAlignment >= bufferImageGranularity; in IsBufferImageGranularityConflictPossible()
/external/angle/third_party/VulkanMemoryAllocator/src/
Dvk_mem_alloc.h9462 VkDeviceSize minAlignment = VK_WHOLE_SIZE; in IsBufferImageGranularityConflictPossible() local
9471 minAlignment = VMA_MIN(minAlignment, it->hAllocation->GetAlignment()); in IsBufferImageGranularityConflictPossible()
9480 return typeConflictFound || minAlignment >= bufferImageGranularity; in IsBufferImageGranularityConflictPossible()