/external/angle/third_party/spirv-tools/src/source/val/ |
D | validate_image.cpp | 79 uint32_t multisampled = 0; member 109 info->multisampled = inst->word(6); in GetImageTypeInfo() 285 if (info.multisampled != 0) { in ValidateImageOperands() 327 if (info.multisampled != 0) { in ValidateImageOperands() 363 if (info.multisampled != 0) { in ValidateImageOperands() 480 if (info.multisampled == 0) { in ValidateImageOperands() 512 if (info.multisampled != 0) { in ValidateImageOperands() 600 if (info.multisampled != 0) { in ValidateImageCommon() 633 if (info.multisampled == 1 && in ValidateImageCommon() 770 if (info.multisampled > 1) { in ValidateTypeImage() [all …]
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/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
D | validate_image.cpp | 79 uint32_t multisampled = 0; member 109 info->multisampled = inst->word(6); in GetImageTypeInfo() 285 if (info.multisampled != 0) { in ValidateImageOperands() 327 if (info.multisampled != 0) { in ValidateImageOperands() 363 if (info.multisampled != 0) { in ValidateImageOperands() 480 if (info.multisampled == 0) { in ValidateImageOperands() 512 if (info.multisampled != 0) { in ValidateImageOperands() 600 if (info.multisampled != 0) { in ValidateImageCommon() 633 if (info.multisampled == 1 && in ValidateImageCommon() 770 if (info.multisampled > 1) { in ValidateTypeImage() [all …]
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/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_image.cpp | 79 uint32_t multisampled = 0; member 109 info->multisampled = inst->word(6); in GetImageTypeInfo() 285 if (info.multisampled != 0) { in ValidateImageOperands() 327 if (info.multisampled != 0) { in ValidateImageOperands() 363 if (info.multisampled != 0) { in ValidateImageOperands() 480 if (info.multisampled == 0) { in ValidateImageOperands() 512 if (info.multisampled != 0) { in ValidateImageOperands() 600 if (info.multisampled != 0) { in ValidateImageCommon() 633 if (info.multisampled == 1 && in ValidateImageCommon() 770 if (info.multisampled > 1) { in ValidateTypeImage() [all …]
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/external/mesa3d/src/intel/isl/ |
D | README | 78 For a multisampled surface, this unit has the obvious meaning. 79 A singlesampled surface, from ISL's perspective, is simply a multisampled 107 type multisampled surfaces, an element is a sample.
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_input_attachments.c | 91 const bool multisampled = (image_dim == GLSL_SAMPLER_DIM_SUBPASS_MS); in try_lower_input_load() local 106 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3 + multisampled); in try_lower_input_load()
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_fragment_shader_interlock.txt | 71 In case of sample_interlock_* qualifier multisampled texture has to be 96 In case of sample_interlock_* qualifier multisampled texture has to be
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D | CTS_ARB_texture_filter_minmax.txt | 89 - texture is not multisampled
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/external/mesa3d/docs/gallium/cso/ |
D | blend.rst | 97 multisample is enabled or the destination buffer is multisampled. 101 is enabled or the destination buffer is multisampled.
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.msaa.txt | 40 colorbuffer contents are then resolved to non-multisampled renderbuffer
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/external/angle/extensions/ |
D | ANGLE_multiview_multisample.txt | 42 non-multisampled texture arrays.
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D | ANGLE_framebuffer_multisample.txt | 175 different sample counts for multisampled rendering, the actual 238 would not be required to support multisampled rendering, except for
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/external/skia/tests/ |
D | MtlCopySurfaceTest.mm | 38 // TODO: check multisampled RT as well
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/external/mesa3d/docs/relnotes/ |
D | 9.2.4.rst | 54 - i965: Fix vertical alignment for multisampled buffers.
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D | 18.2.2.rst | 104 - nvc0: fix bindless multisampled images on Maxwell+
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/external/skqp/dm/ |
D | DMSrcSink.h | 62 enum Multisampled { kNotMultisampled, kMultisampled } multisampled; member 64 : type(t), approach(a), multisampled(ms) {} in type()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | BlitResolveStencilNoExport.comp | 6 // BlitResolveStencilNoExport.comp: Blit stencil images or resolve multisampled ones into a buffer.
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D | BlitResolve.frag | 6 // BlitResolve.frag: Blit color or depth/stencil images, or resolve multisampled ones.
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/external/skia/dm/ |
D | DMSrcSink.h | 83 enum Multisampled { kNotMultisampled, kMultisampled } multisampled; member 85 : type(t), approach(a), multisampled(ms) {} in type()
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/external/deqp/framework/common/ |
D | tcuRasterizationVerifier.cpp | 657 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupInterpolationWithInterpolator() local 707 multisampled); in verifyTriangleGroupInterpolationWithInterpolator() 712 …hts = interpolator.interpolate(triNdx, tcu::IVec2(x, y), viewportSize, multisampled, subPixelBits); in verifyTriangleGroupInterpolationWithInterpolator() 2387 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupRasterization() local 2430 multisampled); in verifyTriangleGroupRasterization() 2566 const bool multisampled = args.numSamples != 0; in verifyLineGroupRasterization() local 2568 if (multisampled) in verifyLineGroupRasterization() 2624 const bool multisampled = args.numSamples != 0; in verifyLineGroupInterpolation() local 2626 if (multisampled) in verifyLineGroupInterpolation()
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/external/angle/src/libANGLE/renderer/gl/glx/ |
D | FBConfigCompatibility.md | 125 As can be seen above, NVIDIA does not expose conformant context with multisampled 193 All the non-conformant configs have a multisampled buffer, so it could be interesting
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | graphics_robust_access_pass.cpp | 884 const bool multisampled = image_type->GetSingleWordInOperand(4) != 0; in ClampCoordinateForImageTexelPointer() local 1011 if (multisampled) { in ClampCoordinateForImageTexelPointer()
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/external/angle/third_party/spirv-tools/src/source/opt/ |
D | graphics_robust_access_pass.cpp | 887 const bool multisampled = image_type->GetSingleWordInOperand(4) != 0; in ClampCoordinateForImageTexelPointer() 1014 if (multisampled) { in ClampCoordinateForImageTexelPointer()
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/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | graphics_robust_access_pass.cpp | 884 const bool multisampled = image_type->GetSingleWordInOperand(4) != 0; in ClampCoordinateForImageTexelPointer() local 1011 if (multisampled) { in ClampCoordinateForImageTexelPointer()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlUtil.mm | 233 // have any multisampled render targets.
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.shaders.sample_variables.txt | 84 sample_mask_in.sample_mask cases test gl_SampleMaskIn that with multisampled
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