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Searched refs:mustWriteToFragColor (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrDisableColorXP.cpp41 if (args.fShaderCaps->mustWriteToFragColor()) { in emitOutputsForBlendState()
/external/skia/src/gpu/
DGrShaderCaps.h163 bool mustWriteToFragColor() const { return fMustWriteToFragColor; } in mustWriteToFragColor() function