Searched refs:nIdxTexOpacity (Results 1 – 2 of 2) sorted by relevance
238 PVRTint32 nIdxTexOpacity; /*!< Idx into pTexture for the opacity texture */ member
1017 if(!WriteData32(pFile, ePODFileMatIdxTexOpacity, &s.pMaterial[i].nIdxTexOpacity)) return false; in WritePOD()1300 s.nIdxTexOpacity = -1; in ReadMaterial()1334 case ePODFileMatIdxTexOpacity: if(!src.Read32(s.nIdxTexOpacity)) return false; break; in ReadMaterial()4541 if(!MergeTexture(src, dst, srcMaterial.nIdxTexOpacity, dstMaterial.nIdxTexOpacity))