Searched refs:nativeBuffer (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 269 explicit AndroidNativeImage(ANativeWindowBuffer *nativeBuffer) in AndroidNativeImage() argument 270 : egl::Image(nativeBuffer->width, nativeBuffer->height, in AndroidNativeImage() 271 GLPixelFormatFromAndroid(nativeBuffer->format), in AndroidNativeImage() 272 nativeBuffer->stride), in AndroidNativeImage() 273 nativeBuffer(nativeBuffer) in AndroidNativeImage() 275 nativeBuffer->common.incRef(&nativeBuffer->common); in AndroidNativeImage() 277 GrallocModule::getInstance()->import(nativeBuffer->handle, &nativeBufferImportedHandle); in AndroidNativeImage() 281 ANativeWindowBuffer *nativeBuffer; member in egl::AndroidNativeImage 290 nativeBuffer->common.decRef(&nativeBuffer->common); in ~AndroidNativeImage() 300 if(nativeBuffer) in lockInternal() [all …]
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/external/deqp/modules/egl/ |
D | teglAndroidUtil.cpp | 155 PixelBufferAccess nativeBuffer(texFormat, 64, 64, 1, bufferData); in createBuffer() local 156 tcu::copy(nativeBuffer, ref->getLevel(0)); in createBuffer()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | libEGL.cpp | 1222 ANativeWindowBuffer *nativeBuffer = reinterpret_cast<ANativeWindowBuffer*>(buffer); in CreateImage() local 1224 if(!nativeBuffer || GLPixelFormatFromAndroid(nativeBuffer->format) == GL_NONE) in CreateImage() 1226 …ERR("%s badness unsupported HAL format=%x", __FUNCTION__, nativeBuffer ? nativeBuffer->format : 0); in CreateImage() 1230 Image *image = new AndroidNativeImage(nativeBuffer); in CreateImage()
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/external/swiftshader/src/Vulkan/ |
D | VkImage.cpp | 190 void *nativeBuffer = nullptr; in prepareForExternalUseANDROID() local 203 …BufferHandle, GRALLOC_USAGE_SW_WRITE_OFTEN, 0, 0, extent.width, extent.height, &nativeBuffer) != 0) in prepareForExternalUseANDROID() 208 if(!nativeBuffer) in prepareForExternalUseANDROID() 218 uint8_t *dstBuffer = static_cast<uint8_t *>(nativeBuffer); in prepareForExternalUseANDROID()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Buffer11.cpp | 714 const d3d11::Buffer *nativeBuffer = nullptr; in getEmulatedIndexedBuffer() local 716 emulatedStorage->getBuffer(context, indexInfo, attribute, startVertex, &nativeBuffer)); in getEmulatedIndexedBuffer() 717 *bufferOut = nativeBuffer->get(); in getEmulatedIndexedBuffer()
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