/external/angle/src/libANGLE/ |
D | queryconversions.cpp | 30 GLenum nativeType = GLTypeToGLenum<NativeT>::value; in CastFromStateValueToInt() local 32 if (nativeType == GL_FLOAT) in CastFromStateValueToInt() 144 GLenum nativeType = GLTypeToGLenum<NativeT>::value; in CastQueryValueTo() local 146 switch (nativeType) in CastQueryValueTo() 176 GLenum nativeType, in CastStateValues() argument 181 if (nativeType == GL_INT) in CastStateValues() 191 else if (nativeType == GL_BOOL) in CastStateValues() 202 else if (nativeType == GL_FLOAT) in CastStateValues() 212 else if (nativeType == GL_INT_64_ANGLEX) in CastStateValues() 242 GLenum nativeType, in CastIndexedStateValues() argument [all …]
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D | queryconversions.h | 123 GLenum nativeType, 131 GLenum nativeType,
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D | validationESEXT.cpp | 509 GLenum nativeType = GL_NONE; in ValidateGetInteger64vEXT() local 511 if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) in ValidateGetInteger64vEXT()
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D | Context.cpp | 1860 GLenum nativeType; in getIntegeri_v() local 1862 bool queryStatus = getIndexedQueryParameterInfo(target, &nativeType, &numParams); in getIntegeri_v() 1865 if (nativeType == GL_INT) in getIntegeri_v() 1883 CastIndexedStateValues(this, nativeType, target, index, numParams, data); in getIntegeri_v() 1901 GLenum nativeType; in getInteger64i_v() local 1903 bool queryStatus = getIndexedQueryParameterInfo(target, &nativeType, &numParams); in getInteger64i_v() 1906 if (nativeType == GL_INT_64_ANGLEX) in getInteger64i_v() 1912 CastIndexedStateValues(this, nativeType, target, index, numParams, data); in getInteger64i_v() 1930 GLenum nativeType; in getBooleani_v() local 1932 bool queryStatus = getIndexedQueryParameterInfo(target, &nativeType, &numParams); in getBooleani_v() [all …]
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D | validationES.cpp | 2307 GLenum *nativeType, in ValidateStateQuery() argument 2310 if (!context->getQueryParameterInfo(pname, nativeType, numParams)) in ValidateStateQuery() 2405 GLenum nativeType; in ValidateGetBooleanvRobustANGLE() local 2408 if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) in ValidateGetBooleanvRobustANGLE() 2424 GLenum nativeType; in ValidateGetFloatvRobustANGLE() local 2427 if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) in ValidateGetFloatvRobustANGLE() 2443 GLenum nativeType; in ValidateGetIntegervRobustANGLE() local 2446 if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) in ValidateGetIntegervRobustANGLE() 2462 GLenum nativeType; in ValidateGetInteger64vRobustANGLE() local 2465 if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) in ValidateGetInteger64vRobustANGLE() [all …]
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D | Context_gles_1_0.cpp | 200 GLenum nativeType; in getFixedv() local 203 getQueryParameterInfo(pname, &nativeType, &numParams); in getFixedv() 206 CastStateValues(this, nativeType, pname, numParams, paramsf.data()); in getFixedv()
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D | Program.cpp | 2892 const GLenum nativeType = gl::VariableComponentType(uniform.type); in getUniformfv() local 2893 if (nativeType == GL_FLOAT) in getUniformfv() 2899 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformfv() 2920 const GLenum nativeType = gl::VariableComponentType(uniform.type); in getUniformiv() local 2921 if (nativeType == GL_INT || nativeType == GL_BOOL) in getUniformiv() 2927 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformiv() 2948 const GLenum nativeType = VariableComponentType(uniform.type); in getUniformuiv() local 2949 if (nativeType == GL_UNSIGNED_INT) in getUniformuiv() 2955 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type)); in getUniformuiv() 4978 GLenum nativeType, in getUniformInternal() argument [all …]
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D | validationES.h | 296 GLenum *nativeType, 311 GLenum *nativeType,
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D | validationES1.cpp | 851 GLenum nativeType; in ValidateGetFixedv() local 853 return ValidateStateQuery(context, pname, &nativeType, &numParams); in ValidateGetFixedv()
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D | validationES2.cpp | 4872 GLenum nativeType; in ValidateGetBooleanv() local 4874 return ValidateStateQuery(context, pname, &nativeType, &numParams); in ValidateGetBooleanv() 4884 GLenum nativeType; in ValidateGetFloatv() local 4886 return ValidateStateQuery(context, pname, &nativeType, &numParams); in ValidateGetFloatv() 4891 GLenum nativeType; in ValidateGetIntegerv() local 4893 return ValidateStateQuery(context, pname, &nativeType, &numParams); in ValidateGetIntegerv()
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D | validationES3.cpp | 2673 GLenum nativeType; in ValidateIndexedStateQuery() local 2675 if (!context->getIndexedQueryParameterInfo(pname, &nativeType, &numParams)) in ValidateIndexedStateQuery() 4182 GLenum nativeType = GL_NONE; in ValidateGetInteger64v() local 4184 if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) in ValidateGetInteger64v()
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D | Program.h | 966 GLenum nativeType,
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D | FrameCapture.cpp | 3700 GLenum nativeType; in CaptureGetParameter() local 3702 if (!gl::GetQueryParameterInfo(glState, pname, &nativeType, &numParams)) in CaptureGetParameter()
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/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | IOSurfaceSurfaceCGL.cpp | 45 GLenum nativeType; member 164 format.nativeFormat, format.nativeType, mIOSurface, mPlane); in bindTexImage() 293 format.nativeFormat, format.nativeType, mIOSurface, mPlane); in createDefaultFramebuffer()
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/external/angle/src/libANGLE/renderer/gl/eagl/ |
D | IOSurfaceSurfaceEAGL.mm | 45 GLenum nativeType; 180 type:format.nativeType 207 format.nativeFormat, format.nativeType, textureData); 235 functions->readPixels(0, 0, mWidth, mHeight, format.nativeFormat, format.nativeType, 359 type:format.nativeType
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/external/deqp/modules/egl/ |
D | teglNativeCoordMappingTests.cpp | 328 …tx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::Fil… 338 …tx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::Fil… in NativeCoordMappingCase() argument 340 , m_nativeType (nativeType) in NativeCoordMappingCase() 350 …GLDisplay display, EGLConfig config, NativeCoordMappingCase::NativeType nativeType, int waitFrames) in logConfigInfo() argument 360 if (nativeType == NativeCoordMappingCase::NATIVETYPE_WINDOW) in logConfigInfo()
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D | teglNativeColorMappingTests.cpp | 287 …tx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::Fil… 297 …tx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::Fil… in NativeColorMappingCase() argument 299 , m_nativeType (nativeType) in NativeColorMappingCase() 309 …GLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames) in logConfigInfo() argument 319 if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW) in logConfigInfo()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 1561 GLenum nativeType; in GetIntegeri_v() local 1563 if(!context->getQueryParameterInfo(target, &nativeType, &numParams)) in GetIntegeri_v() 1569 if(nativeType == GL_BOOL) in GetIntegeri_v() 1583 else if(nativeType == GL_FLOAT) in GetIntegeri_v() 2921 GLenum nativeType; in GetInteger64v() local 2923 if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) in GetInteger64v() 2929 if(nativeType == GL_BOOL) in GetInteger64v() 2943 else if(nativeType == GL_FLOAT) in GetInteger64v() 3004 GLenum nativeType; in GetInteger64i_v() local 3006 if(!context->getQueryParameterInfo(target, &nativeType, &numParams)) in GetInteger64i_v() [all …]
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D | libGLESv2.cpp | 2395 GLenum nativeType; in GetBooleanv() local 2397 if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) in GetBooleanv() 2403 if(nativeType == GL_FLOAT) in GetBooleanv() 2420 else if(nativeType == GL_INT) in GetBooleanv() 2530 GLenum nativeType; in GetFloatv() local 2532 if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) in GetFloatv() 2538 if(nativeType == GL_BOOL) in GetFloatv() 2555 else if(nativeType == GL_INT) in GetFloatv() 2851 GLenum nativeType; in GetIntegerv() local 2853 if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) in GetIntegerv() [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 432 gl::TextureType nativeType = nativegl::GetNativeTextureType(type); in bindTexture() local 433 if (mTextures[nativeType][mTextureUnitIndex] != texture) in bindTexture() 435 mTextures[nativeType][mTextureUnitIndex] = texture; in bindTexture()
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