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Searched refs:newViewMinLayer (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtextureview.c730 GLuint newViewMinLevel, newViewMinLayer; in _mesa_TextureView() local
802 newViewMinLayer = origTexObj->MinLayer + minlayer; in _mesa_TextureView()
811 if (newViewMinLayer >= (origTexObj->MinLayer + origTexObj->NumLayers)) { in _mesa_TextureView()
815 newViewMinLayer, origTexObj->MinLayer, origTexObj->NumLayers); in _mesa_TextureView()