Searched refs:new_shader (Results 1 – 2 of 2) sorted by relevance
90 static void new_shader(void) in new_shader() function497 shader: { new_shader(); } headers instrs
2928 bool new_shader = true, long_shader = false; in vrend_create_shader() local2949 new_shader = false; in vrend_create_shader()2956 if (new_shader == true) in vrend_create_shader()2962 if (new_shader) { in vrend_create_shader()3048 if (new_shader) { in vrend_create_shader()3059 if (new_shader) in vrend_create_shader()