Searched refs:next_layout (Results 1 – 1 of 1) sorted by relevance
184 uint32_t next_layout = layout; in TryAcquireChunk() local185 next_layout &= ~(kChunkMask << (chunk_idx * kChunkShift)); in TryAcquireChunk()186 next_layout |= (desired_chunk_state << (chunk_idx * kChunkShift)); in TryAcquireChunk()187 if (phdr->layout.compare_exchange_strong(layout, next_layout, in TryAcquireChunk()209 uint32_t next_layout = (layout << kLayoutShift) & kLayoutMask; in TryPartitionPage() local211 if (!phdr->layout.compare_exchange_strong(expected_layout, next_layout, in TryPartitionPage()269 uint32_t next_layout = layout; in ReleaseChunk() local270 next_layout &= ~(kChunkMask << (chunk_idx * kChunkShift)); in ReleaseChunk()271 next_layout |= (desired_chunk_state << (chunk_idx * kChunkShift)); in ReleaseChunk()275 if ((next_layout & kAllChunksMask) == kAllChunksFree) in ReleaseChunk()[all …]