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Searched refs:nine_state (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dstateblock9.c63 struct nine_state *state = &This->state; in NineStateBlock9_dtor()
140 struct nine_state *dst, in nine_state_copy_common()
141 struct nine_state *src, in nine_state_copy_common()
142 struct nine_state *mask, /* aliases either src or dst */ in nine_state_copy_common()
391 struct nine_state *dst, in nine_state_copy_common_all()
392 struct nine_state *src, in nine_state_copy_common_all()
393 struct nine_state *help, in nine_state_copy_common_all()
539 struct nine_state *dst = &This->state; in NineStateBlock9_Capture()
540 struct nine_state *src = &device->state; in NineStateBlock9_Capture()
561 struct nine_state *dst = &device->state; in NineStateBlock9_Apply()
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DMakefile.sources53 nine_state.c \
54 nine_state.h \
Ddevice9.c2089 struct nine_state *state = This->update; in NineDevice9_SetTransform()
2128 struct nine_state *state = This->update; in NineDevice9_MultiplyTransform()
2145 struct nine_state *state = This->update; in NineDevice9_SetViewport()
2171 struct nine_state *state = This->update; in NineDevice9_SetMaterial()
2203 struct nine_state *state = This->update; in NineDevice9_SetLight()
2239 const struct nine_state *state = &This->state; in NineDevice9_GetLight()
2257 struct nine_state *state = This->update; in NineDevice9_LightEnable()
2288 const struct nine_state *state = &This->state; in NineDevice9_GetLightEnable()
2311 struct nine_state *state = This->update; in NineDevice9_SetClipPlane()
2335 const struct nine_state *state = &This->state; in NineDevice9_GetClipPlane()
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Dstateblock9.h42 struct nine_state state;
Dmeson.build45 'nine_state.c',
Dnine_state.h163 struct nine_state struct
492 const struct nine_state *src);
Ddevice9.h80 struct nine_state *update; /* state to update (&state / &record->state) */
81 struct nine_state state; /* device state */
Dnine_state.c1981 const struct nine_state *src) in nine_context_apply_stateblock()
2791 struct nine_state *state = &device->state; in nine_state_set_defaults()
2867 struct nine_state *state = &device->state; in nine_device_state_clear()
2976 struct nine_state *state = &device->state; in update_vertex_elements_sw()
3053 struct nine_state *state = &device->state; in update_vertex_buffers_sw()
3109 struct nine_state *state = &device->state; in update_vs_constants_sw()
3216 struct nine_state *state = &device->state; in nine_state_prepare_draw_sw()
Dbasetexture9.c371 struct nine_state *state = &This->base.base.device->state; in NineBaseTexture9_UploadSelf()
/external/mesa3d/docs/relnotes/
D19.1.0.rst678 - st/nine: Handle const_ranges in nine_state