Searched refs:nine_state (Results 1 – 10 of 10) sorted by relevance
63 struct nine_state *state = &This->state; in NineStateBlock9_dtor()140 struct nine_state *dst, in nine_state_copy_common()141 struct nine_state *src, in nine_state_copy_common()142 struct nine_state *mask, /* aliases either src or dst */ in nine_state_copy_common()391 struct nine_state *dst, in nine_state_copy_common_all()392 struct nine_state *src, in nine_state_copy_common_all()393 struct nine_state *help, in nine_state_copy_common_all()539 struct nine_state *dst = &This->state; in NineStateBlock9_Capture()540 struct nine_state *src = &device->state; in NineStateBlock9_Capture()561 struct nine_state *dst = &device->state; in NineStateBlock9_Apply()[all …]
53 nine_state.c \54 nine_state.h \
2089 struct nine_state *state = This->update; in NineDevice9_SetTransform()2128 struct nine_state *state = This->update; in NineDevice9_MultiplyTransform()2145 struct nine_state *state = This->update; in NineDevice9_SetViewport()2171 struct nine_state *state = This->update; in NineDevice9_SetMaterial()2203 struct nine_state *state = This->update; in NineDevice9_SetLight()2239 const struct nine_state *state = &This->state; in NineDevice9_GetLight()2257 struct nine_state *state = This->update; in NineDevice9_LightEnable()2288 const struct nine_state *state = &This->state; in NineDevice9_GetLightEnable()2311 struct nine_state *state = This->update; in NineDevice9_SetClipPlane()2335 const struct nine_state *state = &This->state; in NineDevice9_GetClipPlane()[all …]
42 struct nine_state state;
45 'nine_state.c',
163 struct nine_state struct492 const struct nine_state *src);
80 struct nine_state *update; /* state to update (&state / &record->state) */81 struct nine_state state; /* device state */
1981 const struct nine_state *src) in nine_context_apply_stateblock()2791 struct nine_state *state = &device->state; in nine_state_set_defaults()2867 struct nine_state *state = &device->state; in nine_device_state_clear()2976 struct nine_state *state = &device->state; in update_vertex_elements_sw()3053 struct nine_state *state = &device->state; in update_vertex_buffers_sw()3109 struct nine_state *state = &device->state; in update_vs_constants_sw()3216 struct nine_state *state = &device->state; in nine_state_prepare_draw_sw()
371 struct nine_state *state = &This->base.base.device->state; in NineBaseTexture9_UploadSelf()
678 - st/nine: Handle const_ranges in nine_state