/external/mesa3d/src/compiler/spirv/ |
D | vtn_amd.c | 149 def = nir_fmax(nb, src[0], nir_fmax(nb, src[1], src[2])); in vtn_handle_amd_shader_trinary_minmax_instruction() 158 def = nir_fmin(nb, nir_fmax(nb, src[0], nir_fmin(nb, src[1], src[2])), in vtn_handle_amd_shader_trinary_minmax_instruction() 159 nir_fmax(nb, src[1], src[2])); in vtn_handle_amd_shader_trinary_minmax_instruction()
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/external/mesa3d/src/compiler/nir/ |
D | nir_normalize_cubemap_coords.c | 60 nir_ssa_def *norm = nir_fmax(b, nir_channel(b, abs, 0), in normalize_cubemap_coords_block() 61 nir_fmax(b, nir_channel(b, abs, 1), in normalize_cubemap_coords_block()
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D | nir_builtin_builder.h | 67 res = nir_fmax(b, res, nir_fabs(b, nir_channel(b, vec, i))); in nir_fmax_abs_vec_comp() 132 return nir_fmin(b, nir_fmax(b, x, min_val), max_val); in nir_fclamp() 205 return nir_bcsel(b, condy, y, nir_bcsel(b, condx, x, nir_fmax(b, x, y))); in nir_maxmag()
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D | nir_lower_tex.c | 235 lod = nir_fmax(b, lod, nir_ssa_for_src(b, tex->src[min_lod_idx].src, 1)); in lower_implicit_lod() 461 lod = nir_fmax(b, lod, nir_ssa_for_src(b, tex->src[min_lod_idx].src, 1)); in replace_gradient_with_lod() 553 nir_ssa_def *cond_z = nir_fge(b, abs_p_z, nir_fmax(b, abs_p_x, abs_p_y)); in lower_gradient_cube_map() 554 nir_ssa_def *cond_y = nir_fge(b, abs_p_y, nir_fmax(b, abs_p_x, abs_p_z)); in lower_gradient_cube_map() 599 nir_ssa_def *M = nir_fmax(b, nir_fdot(b, dx, dx), nir_fdot(b, dy, dy)); in lower_gradient_cube_map() 661 rho = nir_fmax(b, nir_fabs(b, dPdx), nir_fabs(b, dPdy)); in lower_gradient() 663 rho = nir_fmax(b, in lower_gradient() 708 comp[j] = nir_fmax(b, comp[j], nir_imm_float(b, 0.0)); in saturate_src()
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D | nir_lower_point_size.c | 49 psiz = nir_fmax(b, psiz, nir_imm_float(b, min)); in lower_point_size_instr()
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D | nir_format_convert.h | 238 return nir_fmax(b, nir_fdiv(b, nir_i2f32(b, s), factor), in nir_format_snorm_to_float() 261 f = nir_fmin(b, nir_fmax(b, f, nir_imm_float(b, -1)), nir_imm_float(b, 1)); in nir_format_float_to_snorm() 364 nir_ssa_def *clamped = nir_fmax(b, color, nir_imm_float(b, 0)); in nir_format_pack_11f11f10f()
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D | nir_lower_wpos_ytransform.c | 290 nir_fadd(b, nir_fmax(b, neg_scale, nir_imm_float(b, 0.0)), in lower_load_sample_pos()
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D | nir_builtin_builder.c | 178 nir_fmax(b, abs_y_over_x, one)); in nir_atan()
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D | nir_lower_int64.c | 769 x = nir_fmax(b, x, nir_imm_floatN_t(b, INT64_MIN, x->bit_size)); in lower_f2()
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/external/mesa3d/src/panfrost/midgard/ |
D | midgard_errata_lod.c | 75 nir_fmax(b, biased, min_lod), max_lod); in nir_lod_errata_instr()
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/external/mesa3d/src/intel/compiler/ |
D | brw_nir_attribute_workarounds.c | 103 val = nir_fmax(b, in apply_attr_wa_block()
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/external/mesa3d/src/mesa/program/ |
D | prog_to_nir.c | 354 ptn_move_dest_masked(b, dest, nir_fmax(b, ptn_channel(b, src[0], X), in ptn_lit() 359 nir_ssa_def *wclamp = nir_fmax(b, nir_fmin(b, ptn_channel(b, src[0], W), in ptn_lit() 362 nir_ssa_def *pow = nir_fpow(b, nir_fmax(b, src0_y, nir_imm_float(b, 0.0)), in ptn_lit()
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_instruction_tex.cpp | 251 lod = nir_fmax(b, lod, nir_ssa_for_src(b, tex->src[min_lod_idx].src, 1)); in lower_txl_txf_array_or_cube()
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/external/mesa3d/src/compiler/nir/tests/ |
D | serialize_tests.cpp | 131 nir_ssa_def *fmax = nir_fmax(b, zero, zero); in TEST_P()
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/external/mesa3d/src/gallium/drivers/panfrost/nir/ |
D | nir_lower_blend.c | 56 return nir_fmax(b, src, dst); in nir_blend_func()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_nir_lower_blend.c | 220 return nir_fmax(b, src, dst); in vc4_blend_func_f()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 1030 ttn_move_dest_masked(b, dest, nir_fmax(b, ttn_channel(b, src[0], X), in ttn_lit() 1035 nir_ssa_def *wclamp = nir_fmax(b, nir_fmin(b, ttn_channel(b, src[0], W), in ttn_lit() 1038 nir_ssa_def *pow = nir_fpow(b, nir_fmax(b, src0_y, nir_imm_float(b, 0.0)), in ttn_lit()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_resolve_cs.c | 277 outval = nir_fmax(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_compute_shader()
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D | radv_meta_resolve_fs.c | 455 outval = nir_fmax(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_fragment_shader()
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 2192 result = nir_fmax(&b, srcs[0], srcs[1]); in visit()
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/external/mesa3d/src/intel/blorp/ |
D | blorp_blit.c | 739 pos_xy = nir_fmin(b, nir_fmax(b, pos_xy, nir_imm_float(b, 0.0)), in blorp_nir_manual_blend_bilinear()
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/external/mesa3d/prebuilt-intermediates/nir/ |
D | nir_builder_opcodes.h | 964 nir_fmax(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) in nir_fmax() function
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