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Searched refs:nir_foreach_function (Results 1 – 25 of 186) sorted by relevance

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/external/mesa3d/src/compiler/nir/
Dnir_metadata.c67 nir_foreach_function(function, shader) { in nir_shader_preserve_all_metadata()
83 nir_foreach_function(function, shader) { in nir_metadata_set_validation_flag()
100 nir_foreach_function(function, shader) { in nir_metadata_check_validation_flag()
Dnir_remove_dead_variables.c90 nir_foreach_function(function, shader) { in add_var_use_shader()
105 nir_foreach_function(function, shader) { in remove_dead_var_writes()
194 nir_foreach_function(function, shader) { in nir_remove_dead_variables()
204 nir_foreach_function(function, shader) { in nir_remove_dead_variables()
Dnir_dominance.c203 nir_foreach_function(function, shader) { in nir_calc_dominance()
296 nir_foreach_function(function, shader) { in nir_dump_dom_tree()
318 nir_foreach_function(function, shader) { in nir_dump_dom_frontier()
342 nir_foreach_function(function, shader) { in nir_dump_cfg()
Dnir_lower_global_vars_to_local.c79 nir_foreach_function(function, shader) { in nir_lower_global_vars_to_local()
109 nir_foreach_function(function, shader) { in nir_lower_global_vars_to_local()
Dnir_lower_amul.c269 nir_foreach_function(function, shader) { in nir_lower_amul()
282 nir_foreach_function(function, shader) { in nir_lower_amul()
299 nir_foreach_function(function, shader) { in nir_lower_amul()
Dnir_inline_uniforms.c105 nir_foreach_function(function, shader) { in nir_find_inlinable_uniforms()
163 nir_foreach_function(function, shader) { in nir_inline_uniforms()
Dnir_lower_convert_alu_types.c113 nir_foreach_function(func, shader) { in nir_opt_simplify_convert_alu_types()
163 nir_foreach_function(func, shader) { in nir_lower_convert_alu_types()
Dnir_lower_scratch.c103 nir_foreach_function(function, shader) { in nir_lower_vars_to_scratch()
146 nir_foreach_function(function, shader) { in nir_lower_vars_to_scratch()
Dnir_opt_access.c314 nir_foreach_function(func, shader) { in nir_opt_access()
330 nir_foreach_function(func, shader) { in nir_opt_access()
Dnir_opt_barriers.c77 nir_foreach_function(function, shader) { in nir_opt_combine_memory_barriers()
Dnir_opt_cse.c89 nir_foreach_function(function, shader) { in nir_opt_cse()
Dnir_lower_load_const_to_scalar.c95 nir_foreach_function(function, shader) { in nir_lower_load_const_to_scalar()
Dnir_lower_patch_vertices.c70 nir_foreach_function(function, nir) { in nir_lower_patch_vertices()
Dnir_lower_clip_halfz.c64 nir_foreach_function(function, shader) { in nir_lower_clip_halfz()
/external/mesa3d/src/compiler/spirv/
Dnir_lower_libclc.c41 nir_foreach_function(function, clc_shader) { in lower_clc_call_instr()
104 nir_foreach_function(function, shader) { in nir_lower_libclc()
/external/mesa3d/prebuilt-intermediates/lima/
Dlima_nir_algebraic.c143 nir_foreach_function(function, shader) { in lima_nir_scale_trig()
275 nir_foreach_function(function, shader) { in lima_nir_lower_ftrunc()
/external/mesa3d/src/gallium/drivers/lima/ir/
Dlima_nir_duplicate_intrinsic.c145 nir_foreach_function(function, shader) { in lima_nir_duplicate_load_uniforms()
158 nir_foreach_function(function, shader) { in lima_nir_duplicate_load_inputs()
Dlima_nir_lower_uniform_to_scalar.c63 nir_foreach_function(function, shader) { in lima_nir_lower_uniform_to_scalar()
/external/mesa3d/src/intel/vulkan/
Danv_nir_compute_push_layout.c42 nir_foreach_function(function, nir) { in anv_nir_compute_push_layout()
127 nir_foreach_function(function, nir) { in anv_nir_compute_push_layout()
Danv_nir_add_base_work_group_id.c35 nir_foreach_function(function, shader) { in anv_nir_add_base_work_group_id()
/external/mesa3d/src/panfrost/util/
Dpan_lower_writeout.c56 nir_foreach_function(function, nir) { in pan_nir_lower_zs_store()
222 nir_foreach_function(function, nir) { in pan_nir_reorder_writeout()
Dnir_undef_to_zero.c51 nir_foreach_function(function, shader) { in nir_undef_to_zero()
/external/mesa3d/src/intel/compiler/
Dbrw_nir_lower_scoped_barriers.c79 nir_foreach_function(function, nir) { in brw_nir_lower_scoped_barriers()
/external/mesa3d/src/gallium/auxiliary/nir/
Dnir_draw_helpers.c142 nir_foreach_function(function, shader) { in nir_lower_pstipple_fs()
238 nir_foreach_function(function, shader) { in nir_lower_aaline_fs()
362 nir_foreach_function(function, shader) { in nir_lower_aapoint_fs()
/external/mesa3d/src/panfrost/midgard/
Dnir_fuse_io_16.c52 nir_foreach_function(function, shader) { in nir_fuse_io_16()

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